Powerdrome: Difference between revisions

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|CPU=Intel Core i5-3470 3.20Ghz
|CPU=Intel Core i5-3470 3.20Ghz
|GPU=Nvidia GeForce GTX 650
|GPU=Nvidia GeForce GTX 650
|Revision=PCSX2 1.3.1 (git 20150804201044) (August 4 2015)
|Revision=PCSX2 1.3.1 (git 20150804201044)
|Graphics=GSdx 20150804201044 (SSE41)
|Graphics=GSdx 20150804201044 (SSE41)
|Sound=
|Sound=
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|Comments=Game was tested using the 4GB patch. Graphic issue with the game displaying wide vertical stripes that covers the screen and lets only some parts to be visible. The glitched stripes show what could be the skybox. Same thing happens during the ship selection screen. Tested with all renders (HW, SW and OpenGL) without effect. For some weird reason: switching renders in pause screen causes the stripes to go away, but resuming the game, they return.
|Comments=Game was tested using the 4GB patch. Graphic issue with the game displaying wide vertical stripes that covers the screen and lets only some parts to be visible. The glitched stripes show what could be the skybox. Same thing happens during the ship selection screen. Tested with all renders (HW, SW and OpenGL) without effect. For some weird reason: switching renders in pause screen causes the stripes to go away, but resuming the game, they return.
|Tester={{ForumUser|LoStraniero1991}}
|Tester={{ForumUser|LoStraniero1991}}
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7-4700HQ 2.40GHz
|GPU=Nvidia Geforce GTX 860M 2GB
|Revision=PCSX2 v1.3.1-9
|Graphics=GSdx
|Sound=
*SPU2-X
*LilyPad
|Comments=FPS averages 60 in software and hardware mode in either dx9 or dx11. See through graphical glitch when racing and selecting vehicles not fixable with any settings i try to use
when selecting characters/vehicles the characters are not displayed as part of the graphical glitch
|Tester={{ForumUser|Kamijou Touma}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 14:00, 25 October 2015

Powerdrome

Game general and emulation properties:
Region NTSC-U:
Serial numbers: SLUS-20978
Release date: June 15, 2004
CRCs: 42E15DEF
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52418
SLES-54418
Release date: October 29, 2004
Windows Status: Ingame
Linux Status: ?
Mac Status: ?

Developer(s): Argonaut Software
Wikipedia: Link
Game review links: Metacritic
Game review score: 54/100
Game description: Remake of the 1988 Atari ST game by the same name


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i5-3470 3.20Ghz
  • Nvidia GeForce GTX 650
PCSX2 1.3.1 (git 20150804201044) GSdx 20150804201044 (SSE41)
  • SPU2-X 20150804201044 2.0.0
  • LilyPad 20150804201044 0.11.0
Game was tested using the 4GB patch. Graphic issue with the game displaying wide vertical stripes that covers the screen and lets only some parts to be visible. The glitched stripes show what could be the skybox. Same thing happens during the ship selection screen. Tested with all renders (HW, SW and OpenGL) without effect. For some weird reason: switching renders in pause screen causes the stripes to go away, but resuming the game, they return.
NTSC-U Windows
  • Intel Core i7-4700HQ 2.40GHz
  • Nvidia Geforce GTX 860M 2GB
PCSX2 v1.3.1-9 GSdx
  • SPU2-X
  • LilyPad
FPS averages 60 in software and hardware mode in either dx9 or dx11. See through graphical glitch when racing and selecting vehicles not fixable with any settings i try to use

when selecting characters/vehicles the characters are not displayed as part of the graphical glitch



Public compatibility forum links