Phantasy Star Universe: Ambition of the Illuminus: Difference between revisions
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==Known | ==Known Issues== | ||
{{Issue | |||
|IssueName=Enemies stop moving | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=Enemies stop moving | |||
|Workaround=Needs '''EE Round Mode''' set to "Nearest" or "Positive". | |||
}} |
Revision as of 15:50, 5 August 2014
Phantasy Star Universe: Ambition of the Illuminus | |||||||||||||||||||||||||||||||||||||
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Test configuration on Windows:
PCSX2 version: | 0.9.8 r4463 |
Graphics by GSDX: | r4459 |
Sound by SPU2-X: | 1.4 |
Pad plugin is LilyPad: | 0.10.0 |
BIOS version: | USA v02.00 |
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core i7 920 @ 3.4 Ghz |
GPU: | GeForce GTX 285 |
Comments: 60/60FPS
Known Issues
Enemies stop moving
- Status: Active
- Type: Serious
- Description: Enemies stop moving
- Workaround: Needs EE Round Mode set to "Nearest" or "Positive".