Phantasy Star Universe

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Revision as of 23:52, 3 November 2014 by Ryudo (talk | contribs) (Added Testing Entry, more info, images. Removed stub.)
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Phantasy Star Universe

Phantasy Star Universe
Region NTSC-U:
Serial numbers: SLUS-21194
Release date: 10/24/06
CRCs: 29B44F89
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54308
Release date: 11/24/06
CRCs: 38A5588B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66031
Release date: 08/31/06
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): SEGA
Genre: Action / RPG
Wikipedia: Link


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U(?) ?
  • Intel Core i7 920 @ 3.4 Ghz
  • GeForce GTX 285; ATI/AMD Radeon HD 7640G (mobile)
0.9.8 r4463 gsdx r4459
  • SPU2-X 1.4
  • Lilypad 0.10.0
BIOS: USA v02.00. FPS: 60/60FPS Machina
NTSC-U ?
  • AMD A8 4500M (mobile)
  • ATI/AMD Radeon HD 7640G (mobile)
1.0.0 gsdx 1.16
  • SPU2-X 2.0.0
  • Lilypad 0.10.0
BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45. Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores). Bluezeak
NTSC-U
Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.0-639 (GIT)
  • 1.3.0-648 (GIT)
  • GSdx 20141004113334 AVX2
  • GSdx 20141026215358 AVX2
  • SPU2-X 20141004113334
  • SPU2-X 20141026215358
  • LilyPad 0.11.0
BIOS: USA v02.30. Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. Ryudo



Known Issues

Enemies stop moving

  • Type: Note (not an issue)
  • Description: Enemies stop moving
  • Workaround: Needs EE Round Mode set to "Nearest" or "Positive".