Difference between revisions of "Phantasy Star Universe"

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m (Added Testing Entry, more info, images. Removed stub.)
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{{infobox
|image            =
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|image            = PSU Cover (NTSC).jpg
|caption          =
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|caption          = Phantasy Star Universe
|developer        =  
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|developer        = SEGA
|genre            =
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|genre            = Action / RPG
|wikipedia        =
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|wikipedia        = [http://en.wikipedia.org/wiki/Phantasy_Star_Universe Link]
 
|gameinfo          =
 
|gameinfo          =
 
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|Comments=BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45.  Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores).
 
|Comments=BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45.  Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores).
 
|Tester=Bluezeak
 
|Tester=Bluezeak
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}}
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{{TestingEntry
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|Status=2
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|Region=<div style="text-align: center;">NTSC-U</div>
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|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
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|CPU=
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ASUS MAXIMUS VI HERO
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*Intel Core i5-4670k @ 3.4 GHz
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|GPU=Radeon HD 7850
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*6GB DDR3-1333
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|Revision=
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* 1.3.0-639 (GIT)
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* 1.3.0-648 (GIT)
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|Graphics=<small>
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* GSdx 20141004113334 AVX2
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* GSdx 20141026215358 AVX2</small>
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|Sound=<small>
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* SPU2-X 20141004113334
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* SPU2-X 20141026215358
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* LilyPad 0.11.0</small>
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|Comments=BIOS: USA v02.30. Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive.
 +
|Tester=Ryudo
 
}}
 
}}
 
{{TestingFooter}}
 
{{TestingFooter}}

Revision as of 23:52, 3 November 2014

Phantasy Star Universe
PSU Cover (NTSC).jpg
Phantasy Star Universe
Region NTSC-U:
Serial numbers: SLUS-21194
Release date: 10/24/06
CRCs: 29B44F89
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54308
Release date: 11/24/06
CRCs: 38A5588B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-66031
Release date: 08/31/06
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): SEGA
Genre: Action / RPG
Wikipedia: Link


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U(?) ?
  • Intel Core i7 920 @ 3.4 Ghz
  • GeForce GTX 285; ATI/AMD Radeon HD 7640G (mobile)
0.9.8 r4463 gsdx r4459
  • SPU2-X 1.4
  • Lilypad 0.10.0
BIOS: USA v02.00. FPS: 60/60FPS Machina
NTSC-U ?
  • AMD A8 4500M (mobile)
  • ATI/AMD Radeon HD 7640G (mobile)
1.0.0 gsdx 1.16
  • SPU2-X 2.0.0
  • Lilypad 0.10.0
BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45. Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores). Bluezeak
NTSC-U
Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.0-639 (GIT)
  • 1.3.0-648 (GIT)
  • GSdx 20141004113334 AVX2
  • GSdx 20141026215358 AVX2
  • SPU2-X 20141004113334
  • SPU2-X 20141026215358
  • LilyPad 0.11.0
BIOS: USA v02.30. Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. Ryudo



Known Issues

Enemies stop moving

  • Type: Note (not an issue)
  • Description: Enemies stop moving
  • Workaround: Needs EE Round Mode set to "Nearest" or "Positive".