Phantasy Star Universe: Difference between revisions
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|image = PSU Cover (NTSC).jpg | |image = PSU Cover (NTSC).jpg | ||
|caption = Phantasy Star Universe | |caption = Phantasy Star Universe | ||
|developer = SEGA, Sonic Team | |developer = [SEGA], [Sonic Team] | ||
|genre = Action, RPG | |genre = Action, RPG | ||
|wikipedia = [http://en.wikipedia.org/wiki/Phantasy_Star_Universe Link] | |wikipedia = [http://en.wikipedia.org/wiki/Phantasy_Star_Universe Link] |
Revision as of 21:25, 21 November 2014
Developer(s): [SEGA], [Sonic Team]
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic
Game review score: 68/100
[[Category:Games by [SEGA]]][[Category:Games by [Sonic Team]]]
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U(?) | ? |
|
0.9.8 r4463 | gsdx r4459 |
|
BIOS: USA v02.00. FPS: 60/60FPS | Machina |
NTSC-U | ? |
|
1.0.0 | gsdx 1.16 |
|
BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45. Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores). | Bluezeak |
NTSC-U
|
Windows 7 Ultimate x64 (SP1)
|
|
|
|
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BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. | Ryudo |
Known Issues
Enemies stop moving (Will result in getting stuck in Chapter 7's boss)
- Status: Active
- Type: Major
- Description: Enemies stop moving. This is particularly an issue in Chapter 7, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have/create a regular Memory Card Save before this point, or you will have to start over the game, because Save States save this bug.
- Workaround: Needs EE Round Mode set to "Nearest" or "Positive". But as previously mentioned; You will need to do a clean boot of the game and load via a Memory Card Save.