Phantasy Star Universe: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=29 12 2012 1.1.0 r5492- | |||
|Graphics=GSdx 5464 SSE41 [09 12 2012] | |||
|Sound= | |||
*SPU2-X 2.0.0 [28 12 2012] | |||
*LilyPad 0.11.0 [28 12 2012] | |||
|Comments=Runs at 200% speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 11:10, 28 December 2014
Developer(s): SEGA, Sonic Team
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic
Game review score: 68/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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29 12 2012 1.1.0 r5492- | GSdx 5464 SSE41 [09 12 2012] |
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Runs at 200% speed. | |
NTSC-U(?) | ? |
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0.9.8 r4463 | gsdx r4459 |
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BIOS: USA v02.00. FPS: 60/60FPS | Machina |
NTSC-U | ? |
|
1.0.0 | gsdx 1.16 |
|
BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45. Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores). | Bluezeak |
NTSC-U
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Windows 7 Ultimate x64 (SP1)
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BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. | Ryudo |
Known Issues
Enemies stop moving (Will result in getting stuck in Chapter 7's boss)
- Status: Active
- Type: Major
- Description: Enemies stop moving. This is particularly an issue in Chapter 7, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have/create a regular Memory Card Save before this point, or you will have to start over the game, because Save States save this bug.
- Workaround: Needs EE Round Mode set to "Nearest" or "Positive". But as previously mentioned; You will need to do a clean boot of the game and load via a Memory Card Save.
The gallery
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Phantasy Star Universe (SLES 54308)
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