Phantasy Star Universe: Difference between revisions

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{{infobox
{{infobox
|image            = PSU Cover (NTSC).jpg
|image            = PSU Cover (NTSC).jpg
|caption          = Phantasy Star Universe NTSC Cover Art
|caption          = NTSC-J cover
|developer        = [[Sega|Sonic Team]]
|developer        = [[Sega|Sonic Team]]
|publisher        = [[Sega]]
|publisher        = [[Sega]]
|genre            = Action, RPG
|genre            = Action, RPG
|wikipedia        = [http://en.wikipedia.org/wiki/Phantasy_Star_Universe Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Phantasy_Star_Universe Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/916726-phantasy-star-universe Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/phantasy-star-universe Metacritic]|68/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/phantasy-star-universe-review/1900-6161046/ GameSpot]|6.8/10}}, {{ReviewLink|[https://www.ign.com/articles/2006/11/14/phantasy-star-universe-review IGN]|5.5/10}}
|gameinfo          = Phantasy Star Universe offers two complete RPG experiences - a single-player action adventure spanning multiple planets, and a robust online multi-player component. The game offers long-time fans the epic experience they have been clamoring for. The solo adventure features more than 40 hours of gameplay, an emotionally engaging story, traditional cut scenes, and strong character development. The title's hero is Ethan Waber, a 17-year old cadet intent on saving his sister, who is living on a planet under siege by mysterious life forces called THE SEED. In Online Mode, players are given the opportunity to create their own characters from a range of races, and they get to explore all three planets in the Grarl solar system. Fans can travel with a squad of other adventurers, enter urban sprawls teeming with hundreds of other players, and build their avatars into powerful warriors.<br />
|gameinfo          = Phantasy Star Universe offers two complete RPG experiences - a single-player action adventure spanning multiple planets, and a robust online multi-player component. The game offers long-time fans the epic experience they have been clamoring for. The solo adventure features more than 40 hours of gameplay, an emotionally engaging story, traditional cut scenes, and strong character development. The title's hero is Ethan Waber, a 17-year old cadet intent on saving his sister, who is living on a planet under siege by mysterious life forces called THE SEED. In Online Mode, players are given the opportunity to create their own characters from a range of races, and they get to explore all three planets in the Grarl solar system. Fans can travel with a squad of other adventurers, enter urban sprawls teeming with hundreds of other players, and build their avatars into powerful warriors.<br />
Phantasy Star Universe, often abbreviated as PSU, is an action role-playing game similar to the Phantasy Star Online games. It takes place in the same universe as the games of the Online series and the original series before it, but in a different star system called Gurhal. Like most of the PSO titles, PSU is playable in both a persistent, massively multiplayer online network mode '''(Unfortunately, not working on PCSX2)''' and a full featured single-player story mode.  
Phantasy Star Universe, often abbreviated as PSU, is an action role-playing game similar to the Phantasy Star Online games. It takes place in the same universe as the games of the Online series and the original series before it, but in a different star system called Gurhal. Like most of the PSO titles, PSU is playable in both a persistent, massively multiplayer online network mode '''(Unfortunately, not working on PCSX2)''' and a full featured single-player story mode.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/916726-phantasy-star-universe Link]
<!-- General props -->
|numberofonlineplayers = 6
|numberofonlineplayers = 6
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/phantasy-star-universe Metacritic]|68/100}}
|widescreenpatch  = 1
|au_rating        = M
|au_rating        = M
|eu_rating        = 12+
|eu_rating        = 12+
|na_rating        = T
|na_rating_text    = Fantasy Violence, Mild Language, Mild Suggestive Themes
|na_rating_text    = Fantasy Violence, Mild Language, Mild Suggestive Themes
|na_rating        = T
|japan_rating_text = Love, Violence
|japan_rating      = B
|japan_rating      = B
<!-- Language props -->
|french            = SLES-54308
|french            = SLES-54308
|german            = SLES-54308
|german            = SLES-54308
|japanese          = SLPM-66031 & SLPM-74244
|japanese          = SLPM-66031 & SLPM-74244 & SLPM-68523
|english          = SLES-54308 & SLUS-21194
|english          = SLES-54308 & SLUS-21194
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 39: Line 42:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66031<br />SLPM-74244 <small>(PlayStation 2 the Best)</small>
|serialsNTSCJ      = SLPM-66031<br />SLPM-74244 <small>(PlayStation 2 the Best)</small><br />SLPM-68523 <small>(Demo, Taikenban, Premiere Disc)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = August 31, 2006<br />July 26, 2007 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = August 31, 2006<br />July 26, 2007 <small>(PlayStation 2 the Best)</small>
Line 53: Line 56:
|Region=NTSC-U(?)
|Region=NTSC-U(?)
|OS=?
|OS=?
|CPU=Intel Core i7 920 @ 3.4 Ghz
|CPU=Intel Core i7-920 @ 3.40 GHz
|GPU=GeForce GTX 285; ATI/AMD Radeon HD 7640G (mobile)
|GPU=NVIDIA GeForce GTX 285  
|Revision=0.9.8 r4463
* AMD Radeon HD 7640G
|Graphics=GSdx r4459
|Revision=0.9.8 (r4463)
|Graphics=GSdx (r4459)
|Sound=
|Sound=
* SPU2-X 1.4
* SPU2-X 1.4
* Lilypad 0.10.0
* LilyPad 0.10.0
|Comments=BIOS: USA v02.00. FPS: 60/60FPS
|Comments=BIOS: USA v02.00. FPS: 60/60FPS
|Tester=Machina
|Tester=Machina
Line 67: Line 71:
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=AMD A8 4500M (mobile)
|CPU=AMD A8-4500M
|GPU=ATI/AMD Radeon HD 7640G (mobile)
|GPU=AMD Radeon HD 7640G
|Revision=1.0.0
|Revision=1.0.0
|Graphics=GSdx 1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* Lilypad 0.10.0
* LilyPad 0.10.0
|Comments=BIOS: USA v02.00. Got 42-60 fps. 60 is common, in some areas dropped to 52 fps, uncommonly it dropped to 42-45.  Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores).
|Comments=BIOS: USA v02.00. Got 42-60 FPS. 60 is common, in some areas dropped to 52 FPS, uncommonly it dropped to 42-45.  Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores).
|Tester=Bluezeak
|Tester=Bluezeak
}}
}}
Line 81: Line 85:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE4 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs at 200% speed.
|Comments=Runs at 200% speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
|CPU=Intel Core i5-4670K @ 3.40 GHz
ASUS MAXIMUS VI HERO
|GPU=AMD Radeon HD 7850
*Intel Core i5-4670k @ 3.4 GHz
|Revision=1.3.1 (git 20)
|GPU=Radeon HD 7850
|Graphics=GSdx 0.1.16 SSE4
*6GB DDR3-1333
<spoiler show="Settings" hide="Hide">
|Revision=
* Renderer: Direct3D11 (Hardware)
* 1.3.1-20 (GIT)
* Custom Resolution: 2560x1440
|Graphics=
* Texture Filtering: Bilinear (PS2)
* GSdx 1.3.1-20 0.1.16 SSE4
</spoiler>
** Renderer: D3D11 HW
** Internal Res: 2560x1440
** Enable FXAA: ON
|Sound=
|Sound=
* SPU2-X 1.3.1-20
* SPU2-X 2.0.0
** Module: XAudio2
<spoiler show="Settings" hide="Hide">
** Latency: 150ms
* Module: XAudio2
** Sync Mode: TimeStretch
* Latency: 150ms
* Sync Mode: TimeStretch
</spoiler>
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. '''Update on this:''' Upon doing another playthrough, EE Round Mode Positive prevented the boss from staying invisible, but he ended up not moving again. But at least I could progress now, because he could be hit still.
|Comments=BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. '''Update on this:''' Upon doing another playthrough, EE Round Mode Positive prevented the boss from staying invisible, but he ended up not moving again. But at least I could progress now, because he could be hit still.
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversative Buffer Allocation
* Native Resolution: 2560x1440 and 2880x1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
* SPU2-X
* LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) 60 FPS, no freezes, bugs or brakes. Very good quality and quality textures in general.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 138: Line 169:
* Original names: '''ファンタシースターユニバース''' (SLPM-66031) & (SLPM-74244)
* Original names: '''ファンタシースターユニバース''' (SLPM-66031) & (SLPM-74244)


==Known Issues==


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Enemies stop moving (Will result in getting stuck in Chapter 7's boss)
|IssueName=Enemies stop moving (Will result in getting stuck in Chapter 7's boss)
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=Enemies stop moving. This is particularly an issue in Chapter 7, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have/create a regular Memory Card Save before this point, or you will have to start over the game, because Save States save this bug.
|Description=Enemies stop moving. This is particularly an issue in Chapter 7, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have/create a regular Memory Card Save before this point, or you will have to start over the game, because Save States save this bug.
|Workaround=Needs '''EE Round Mode''' set to "Nearest" or "Positive". But as previously mentioned; You will need to do a clean boot of the game and load via a Memory Card Save.
|Workaround=Fixed in recent v1.5.0 developer builds. For older versions go to Config > Emulation Settings > EE/IOP > Set Round Mode to 'Nearest' or 'Positive'
}}
}}


== Screenshots ==
 
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
PSU - Gameplay 001.jpg
PSU - Gameplay 001.jpg
Line 168: Line 200:
PSU - Gameplay 017.jpg
PSU - Gameplay 017.jpg
PSU - Gameplay 018.jpg
PSU - Gameplay 018.jpg
Phantasy_Star_Universe_Forum_1.jpg
Phantasy_Star_Universe_Forum_1.jpg|Phantasy Star Universe (SLES 54308)
</gallery>
</gallery>


{{Phantasy Star series}}
{{Phantasy Star series}}

Revision as of 21:24, 6 December 2021

Phantasy Star Universe

NTSC-J cover
Game general and emulation properties:
CERO rating: B (Love, Violence)
ESRB rating: T (Fantasy Violence, Mild Language, Mild Suggestive Themes)
PEGI rating: 12+
OFLC rating: M
Widescreen patch available
Supported up to six LAN/online players
Languages supported:
English: SLES-54308 & SLUS-21194
Japanese: SLPM-66031 & SLPM-74244 & SLPM-68523
German: SLES-54308
French: SLES-54308
Region NTSC-U:
Serial numbers: SLUS-21194
Release date: October 24, 2006
CRCs: 29B44F89
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54308
Release date: November 24, 2006
November 30, 2006 (Australia)
CRCs: 38A5588B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66031
SLPM-74244 (PlayStation 2 the Best)
SLPM-68523 (Demo, Taikenban, Premiere Disc)
Release date: August 31, 2006
July 26, 2007 (PlayStation 2 the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Sonic Team
Publisher(s): Sega
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic68/100, GameSpot6.8/10, IGN5.5/10
Game description: Phantasy Star Universe offers two complete RPG experiences - a single-player action adventure spanning multiple planets, and a robust online multi-player component. The game offers long-time fans the epic experience they have been clamoring for. The solo adventure features more than 40 hours of gameplay, an emotionally engaging story, traditional cut scenes, and strong character development. The title's hero is Ethan Waber, a 17-year old cadet intent on saving his sister, who is living on a planet under siege by mysterious life forces called THE SEED. In Online Mode, players are given the opportunity to create their own characters from a range of races, and they get to explore all three planets in the Grarl solar system. Fans can travel with a squad of other adventurers, enter urban sprawls teeming with hundreds of other players, and build their avatars into powerful warriors.
Phantasy Star Universe, often abbreviated as PSU, is an action role-playing game similar to the Phantasy Star Online games. It takes place in the same universe as the games of the Online series and the original series before it, but in a different star system called Gurhal. Like most of the PSO titles, PSU is playable in both a persistent, massively multiplayer online network mode (Unfortunately, not working on PCSX2) and a full featured single-player story mode.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U(?) ?
  • Intel Core i7-920 @ 3.40 GHz
  • NVIDIA GeForce GTX 285
  • AMD Radeon HD 7640G
0.9.8 (r4463) GSdx (r4459)
  • SPU2-X 1.4
  • LilyPad 0.10.0
BIOS: USA v02.00. FPS: 60/60FPS Machina
NTSC-U ?
  • AMD A8-4500M
  • AMD Radeon HD 7640G
1.0.0 GSdx 0.1.16
  • SPU2-X 2.0.0
  • LilyPad 0.10.0
BIOS: USA v02.00. Got 42-60 FPS. 60 is common, in some areas dropped to 52 FPS, uncommonly it dropped to 42-45. Setting 'Core GS' 'speedhacks' 'VU Cycle stealing' to 2 helped some, and MTVU helped a lot (CPU has 4 cores). Bluezeak
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5492) GSdx SSE4 (r5464)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon HD 7850
1.3.1 (git 20) GSdx 0.1.16 SSE4

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Custom Resolution: 2560x1440
  • Texture Filtering: Bilinear (PS2)

</spoiler>

  • SPU2-X 2.0.0

<spoiler show="Settings" hide="Hide">

  • Module: XAudio2
  • Latency: 150ms
  • Sync Mode: TimeStretch

</spoiler>

  • LilyPad 0.11.0
BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. Update on this: Upon doing another playthrough, EE Round Mode Positive prevented the boss from staying invisible, but he ended up not moving again. But at least I could progress now, because he could be hit still. Ryudo
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
Nightly - v1.7.2095 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D 11 and OpenGL (Hardware)
  • Conversative Buffer Allocation
  • Native Resolution: 2560x1440 and 2880x1620
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Automatic (Default)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)
  • FXAA Shader
  • Widescreen patch

</spoiler>

  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) 60 FPS, no freezes, bugs or brakes. Very good quality and quality textures in general.


Trivia

  • Original names: ファンタシースターユニバース (SLPM-66031) & (SLPM-74244)


Fixed Issues

Enemies stop moving (Will result in getting stuck in Chapter 7's boss)

  • Status: Fixed
  • Type: Major
  • Description: Enemies stop moving. This is particularly an issue in Chapter 7, where you have to fight a boss that's initially invisible. Because of this bug he will stay invisible and you'll be unable to progress. Make sure you have/create a regular Memory Card Save before this point, or you will have to start over the game, because Save States save this bug.
  • Workaround: Fixed in recent v1.5.0 developer builds. For older versions go to Config > Emulation Settings > EE/IOP > Set Round Mode to 'Nearest' or 'Positive'


Gameplay Screenshots


Public compatibility forum links