Phantasy Star Universe: Difference between revisions

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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00 GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00 GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Revision=Nightly - v1.7.2095
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
<small style="font-size:10px;">
* Large Framebuffer
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440
* Conversative Buffer Allocation
* Native Resolution: 2560x1440 2880x1620
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* CRC Hack Level: Full (Direct3D)
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* FXAA Shader
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</spoiler>
</spoiler>
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X
* LilyPad 0.12.1
* LilyPad
|Comments=The game runs at 1440p (2K) 60 FPS, patch 16:9, no freezes, lags or brakes. Very good quality and quality textures in general.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) 60 FPS, patch 16:9, no freezes, lags or brakes. Very good quality and quality textures in general.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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