Peter Jackson's King Kong: The Official Game of the Movie: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Peter_Jackson%27s_King_Kong Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Peter_Jackson%27s_King_Kong Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920342-peter-jacksons-king-kong-the-official-game-of-the Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920342-peter-jacksons-king-kong-the-official-game-of-the Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/peter-jacksons-king-kong-the-official-game-of-the-movie Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/peter-jacksons-king-kong-the-official-game-of-the-movie Metacritic]|82/100}}
<!-- General props -->
<!-- General props -->
|sw-rendering-only = 0
|widescreen        = 1
|widescreen        = 1
|widescreenpatch  = 1
|widescreenpatch  = 1
|ko_rating        = 15
|ko_rating        = 15
|japan_rating      = C
|japan_rating      = C
|japan_rating_text = Violence
|au_rating        = M
|au_rating        = M
|au_rating_text    = Moderate violence
|au_rating_text    = Moderate violence
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|Comments=Every in-game cutscene needs to be rendered in software mode or else the game will freeze due to serious memory leaks. The game itself runs perfectly aside from these issues, though.
|Comments=Every in-game cutscene needs to be rendered in software mode or else the game will freeze due to serious memory leaks. The game itself runs perfectly aside from these issues, though.
|Tester=RedCyanideBlue
|Tester=RedCyanideBlue
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 22H2
|CPU=Ryzen 5 5600x
|GPU=RTX 2060 SUPER
|Revision=1.7.3166
|Graphics=Vulkan
|Sound=
|Comments=Needs EE 300% to maintain 50 fps internally.
|Tester=JordanTheToast
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Known Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Every Cutscene's Ending Will Freeze the Game in Hardware Mode
|IssueName=Every Cutscene's Ending Will Freeze the Game in Hardware Mode
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=When hardware mode is enabled, every cutscene will cause a massive memory leak at the end of them which will freeze the game until PCSX2 is restarted.  
|Description=When hardware mode is enabled, every cutscene will cause a massive memory leak at the end of them which will freeze the game until PCSX2 is restarted.  
|Workaround=At the beginning of every cutscene, press F9 to toggle software mode on. Once the cutscene is over, you can press F9 again to go back to hardware mode. You can see if you are currently on software mode by going to Config => Video (GS) => Plugin Settings => Renderer.
|Workaround=Fixed as of v1.7.3166
}}
}}
{{Issue
{{Issue
|IssueName=Beginning Cutscenes are Glitched
|IssueName=Beginning Cutscenes are Glitched
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=When starting up the game, the Loading screen text will be faded out and lined through. The Universal animation globe will also stop spinning and animation will be frozen until the next cutscene plays.
|Description=When starting up the game, the Loading screen text will be faded out and lined through. The Universal animation globe will also stop spinning and animation will be frozen until the next cutscene plays.
|Workaround=None. The cutscenes can't be skipped.
|Workaround=Fixed as of v1.7.3166
}}
}}


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