Panzer Front Ausf.B

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Revision as of 11:55, 23 July 2022 by Ngng (talk | contribs) (from a tank = in view from inside a tank?)
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Panzer Front Ausf.B

NTSC-J cover
Game general and emulation properties:
CERO rating: A
PEGI rating: 12+
OFLC rating: MA
Languages supported:
English: SLES-52984
Japanese: SLPS-25354 & SLPS-25417 & SLPM-61076
Region PAL:
Serial numbers: SLES-52984
Release date: March 2005
May 6, 2005 (Australia)
CRCs: F2694B94
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25354
SLPS-25417 (ebKore)
SLPM-61076 (Trial)
Release date: May 27, 2004
December 16, 2004 (ebKore)
CRCs: D6F1F83A
CC7B3A13 (Trial)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Enterbrain
Publisher(s): Enterbrain (JP), 505 Game Street (EU, AU)
Genre: Action
Wikipedia: Link
Game description: You are sent out to the North African front of WWII where hell has broken loose. As the commander of a tank squadron you are going to need all your nerves, wits and strategy to succeed in your mission and gain victory.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J (Trial)/PAL Windows 10 Home, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.2916 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Native Resolution: 2560×1440
  • Texture Filtering: Bilinear (Forced and PS2)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Partial (OpenGL)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)
  • FXAA Shader

</spoiler>

build-in Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes.



Trivia

  • Original names: パンツァーフロントB型 (SLPS-25354) & (SLPS-25417)


Known Issues

Black battlefield from a tank

  • Status: Active
  • Type: Serious
  • Affected Game Versions: PAL
  • Description: In Direct3D 11 and Vulkan renderers, a half-black field appears on the battlefield from the tank.
  • Workaround: Use OpenGL rendering or Software mode.


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