PachiPara 14: Fuu to Kumo to Super Umi in Okinawa: Difference between revisions

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== Trivia ==
== Trivia ==
* Japanese name: '''パチパラ14 〜風と雲とスーパー海IN沖縄〜''' (SLPS-25787)
* Original names: '''パチパラ14 〜風と雲とスーパー海IN沖縄〜''' (SLPS-25787)
* Also known as '''Sanyo Pachinko Paradise 14'''
* Also known as '''Sanyo Pachinko Paradise 14'''


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== Gallery ==
== Gallery ==

Revision as of 10:26, 16 October 2015

PachiPara 14: Fuu to Kumo to Super Umi in Okinawa
Region NTSC-J/C/K:
Serial numbers: SLPS-25787
Release date: July 26, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Publisher(s): Irem
Genre: Pachinko Simulation, Open World RPG
Game description: The last of Irem's famous PachiPara games for the PS2, this game is renowned in Japan for its robust open world RPG story mode in addition to the standard pachinko simulator bundled with the game.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 8.1
  • Intel Core i5 5200U @ 2.20GHz
  • Nvidia GeForce 840M
1.2.1 GSdx 5875 SSE41 Renders fine in main pachinko simulator mode, the first option on main menu. In the open world RPG mode, the second option, however, by default, vertical green bars appear on screen after character creation when starting a new game in hardware rendering mode. The issues disappear in software rendering, but with the expected framerate hit, given the CPU, though this can be alleviated somewhat with continuous frameskipping enabled. PepsimanGB


Trivia

  • Original names: パチパラ14 〜風と雲とスーパー海IN沖縄〜 (SLPS-25787)
  • Also known as Sanyo Pachinko Paradise 14


Known Issues

Green Vertical Bars on Screen

  • Status: Active
  • Type: Major
  • Description: After going through character creation and initial dialogue choices in the second menu option from the main menu, vertical green bars appear on the screen and remain during both cutscenes and gameplay.
  • Workaround: Activating software mode. Can also possibly be somewhat alleviated with some GSdx plugin settings, but many graphics hacks and the likes tend to introduce new problems of their own thus far.


Gallery

Public compatibility forum links