PaRappa the Rapper 2

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PaRappa the Rapper 2
PaRappa the Rapper 2.png
PaRappa the Rapper 2
Region NTSC-U:
Serial numbers: SCUS-97167
Release date: January 21, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: April 5, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: August 30, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): NanaOn-Sha
Genre: Rhythm and Music, Casual
Wikipedia: Link
Game review links: IGN
Game review score: 7.0/10 (IGN)
Game description: The sequel to "PaRappa the Rapper". This game features a storyline in which all of the foods in PaRappa's town are turning into noodles. This is because of the evil "Noodle Syndicate". PaRappa and his friends must rap in order to beat this evil corporation and restore all of the town's foods.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
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  • Intel® Xeon® Processor E5410

(12M Cache, 2.33 GHz, 1333 MHz FSB)

  • ATI Radeon HD 5770
PCSX2 0.9.8 r4600 GSdx 4600
  • SPU2-X r4600m
  • LilyPad r4510
BIOS: SCPH39001, HACKS:

• INTC Spin Detection is safe. • Wait Loop Detection is safe. • mVU Flag Hack is safe. • mVU Block Hack is safe. • VU Cycle Stealing is safe., The game is completely playable. On hardware mode, objects sometimes get in the way of lyrics. This is a problem on three out of eight levels. However, it is not a problem on software mode, which can be easily run by any modern CPU. Software mode also produces another graphic error on the top left corner of the screen. However, this does not get in front of lyrics and is very minor. The "rappin' bad" effect is missing on both hardware and software mode and the same effect is also missing from the intro movie sequence. On PCSX2 version 0.9.7 and below, aggressive EE cyclerate hacks (50%) must be enabled to get through the intro menu sequence. On these versions, although, any level past level 1 is not playable due to freezes on scenechanges ("Cool" mode not confirmed because while in "Cool", the level only remains in one scene).

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