PaRappa the Rapper 2: Difference between revisions

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|japanese          = SCPS-15017 & SCUS-97167
|japanese          = SCPS-15017 & SCUS-97167
|english          = SCES-50408 & SCPS-15017 & SCUS-97167
|english          = SCES-50408 & SCPS-15017 & SCUS-97167
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1

Revision as of 16:05, 20 April 2016

PaRappa the Rapper 2

European cover art
Game general and emulation properties:
ESRB rating: E (Comic Mischief)
PEGI rating: 3+
Widescreen patch available
Software rendering only
Supports up to two local players
Languages supported:
English: SCES-50408 & SCPS-15017 & SCUS-97167
Japanese: SCPS-15017 & SCUS-97167
German: SCES-50408
French: SCES-50408
Spanish: SCES-50408
Italian: SCES-50408
Region NTSC-U:
Serial numbers: SCUS-97167
Release date: January 23, 2002
CRCs: 2D368982
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50408
Release date: 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15017
SCPS-19201 (PlayStation 2 the Best)
PCPX-96320 (Trial)
Release date: August 30, 2001
June 27, 2002 (PlayStation 2 the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): NanaOn-Sha
Publisher(s): SCEI (JP), SCEA (US), SCEE (EU)
Genre: Music
Wikipedia: Link
Game review links: IGN7.0/10, Metacritic67/100
Game description: The original rap star is back in the house! See if you have enough rhythm to keep the beat with everyone's favorite rappin' puppy. Join Parappa and a cast of new and familiar characters on a mission of the utmost importance: prevent the Evil Noodle Syndicate from turning everything into noodles. Check out the funky fresh tunes that are guaranteed to get your toes tappin' and your head bobbin'.
The sequel to "PaRappa the Rapper". This game features a storyline in which all of the foods in PaRappa's town are turning into noodles. This is because of the evil "Noodle Syndicate". PaRappa and his friends must rap in order to beat this evil corporation and restore all of the town's foods.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel® Xeon® Processor E5410

(12M Cache, 2.33 GHz, 1333 MHz FSB)

  • ATI Radeon HD 5770
PCSX2 0.9.8 r4600 GSdx 4600
  • SPU2-X r4600m
  • LilyPad r4510
BIOS: SCPH39001, INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, mVU Block Hack, VU Cycle Stealing are safe. The game is completely playable. MyDreamName
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5492 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.


Trivia

  • Original names: パラッパラッパー2 (SCPS-15017), パラッパラッパー2 PlayStation 2 the Best (SCPS-19201)


Known Issues

Objects sometimes get in the way of lyrics in HW mode

  • Status: Active
  • Type: Serious
  • Description: On hardware mode, objects sometimes get in the way of lyrics. This is a problem on three out of eight levels.
  • Workaround: It is not a problem on software mode, which can be easily run by any modern CPU. Software mode also produces another graphic error on the top left corner of the screen. However, this does not get in front of lyrics and is very minor.

The "rappin' bad" effect is missing

  • Status: Active
  • Type: Serious
  • Description: The "rappin' bad" effect is missing on both hardware and software mode and the same effect is also missing from the intro movie sequence.
  • Workaround: On PCSX2 version 0.9.7 and below, aggressive EE cyclerate hacks (50%) must be enabled to get through the intro menu sequence. On these versions, although, any level past level 1 is not playable due to freezes on scenechanges ("Cool" mode not confirmed because while in "Cool", the level only remains in one scene).

Public compatibility forum links