PaRappa the Rapper 2: Difference between revisions
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* Original names: '''パラッパラッパー2''' (SCPS-15017) & (SCPS-19201) | * Original names: '''パラッパラッパー2''' (SCPS-15017) & (SCPS-19201) | ||
* This is the sequel to the PS1 game [https://en.wikipedia.org/wiki/PaRappa_the_Rapper PaRappa the Rapper]. | * This is the sequel to the PS1 game [https://en.wikipedia.org/wiki/PaRappa_the_Rapper PaRappa the Rapper]. | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Mipmapping issues | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Many mipmap issues are present, for example the background fog in the multiplayer mode doesn't work. | ||
|Workaround=Go to Config > Graphics Settings > Renderer, set Mipmapping to Full, then go to Hacks and set Trilinear Filtering to Ultra. Do note that this may break Stage 6's sprites. Or use Software renderer in nightly bulid. | |Workaround=Go to Config > Graphics Settings > Renderer, set Mipmapping to Full, then go to Hacks and set Trilinear Filtering to Ultra. Do note that this may break Stage 6's sprites and only corrects some cases. Or use Software renderer in nightly bulid. | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The blur effects are being offset during upscaling, resulting in the effect not working properly. | |Description=The blur effects are being offset during upscaling, resulting in the effect not working properly. | ||
|Workaround= | |Workaround=In the latest dev build, turn off Half Pixel Offset, change Round Sprite to Full, and turn on Align Sprite and Wild Arms Hack. In versions prior to 1.7, go to Config > Graphics Settings > Hacks and set Texture Offsets according to your resolution scale below. | ||
<spoiler show="Show table" hide="Hide"> | <spoiler show="Show table" hide="Hide"> | ||
{| class="wikitable" style="border-collapse:collapse" | {| class="wikitable" style="border-collapse:collapse" | ||
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|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=A black box appears at the top left of the screen in both HW and SW modes | |Description=A black box appears at the top left of the screen in both HW and SW modes | ||
|Workaround=This issue is fixed in 1.7.0 | |Workaround=This issue is fixed in 1.7.0. For older builds, the "Disable Depth Emulation" HW hack can be used but will cause additional graphical issues. | ||
}} | |||
{{Issue | |||
|IssueName=Framerate problems | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=In Nightly builds of PCSX2, the game randomly drops to 30 FPS. This is most common in cool mode, but can also happen in other places. | |||
|Workaround=Play on an older version of PCSX2. Fixed in the latest 1.7 dev build. | |||
}} | }} | ||
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|Description=The noodles seen in bad mode appear as strange squares | |Description=The noodles seen in bad mode appear as strange squares | ||
|Workaround=In older versions of PCSX2 (before 1.7.0) go to Config > Video (GS) > Plugin Settings, set internal resolution to native. In newer versions (1.7.0 and after) this issue has been fixed. (Note: the HW hack disable safe features uses the upscaling from older versions making the issue appear again) | |Workaround=In older versions of PCSX2 (before 1.7.0) go to Config > Video (GS) > Plugin Settings, set internal resolution to native. In newer versions (1.7.0 and after) this issue has been fixed. (Note: the HW hack disable safe features uses the upscaling from older versions making the issue appear again) | ||
}} | }} | ||