PaRappa the Rapper 2: Difference between revisions

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Fuck you Guino{{infobox
{{infobox
|image            = PaRappa_the_Rapper_2.png
|image            = PaRappa_the_Rapper_2.png
|caption          =  
|caption          =  
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|releasedateNTSCU  = January 23, 2002
|releasedateNTSCU  = January 23, 2002
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15017<br />SCPS-19201 <small>(PlayStation 2 the Best)</small><br />PCPX-96320 <small>(Trial)</small>
|serialsNTSCJ      = SCPS-15017<br />SCPS-19201 <small>(PlayStation 2 the Best)</small><br />PCPX-96320 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = 649CD4B5
|releasedateNTSCJ  = August 30, 2001<br />June 27, 2002 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = August 30, 2001<br />June 27, 2002 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Comments=Game speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the black/void square at the upper left corner, but it's only a minor issue.
|Comments=Game speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the black/void square at the upper left corner, but it's only a minor issue.
|Tester=SomosExe
|Tester=SomosExe
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 home 64bit build 19045
|CPU=Intel Core i5-8500 CPU 3.00GHz
|GPU=NVIDIA GeForce GTX 1050Ti
|Revision=Nightly v1.7.3923
|Graphics=Automatic (Default)
|Sound=Default
|Comments=(SCPS-15017)Reached endings with very minor graphical glitches. Framerate problems didn't happend.
|Tester=Seruranblue
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Ubuntu 22.04 LTS
|CPU=?
|CPU=Ryzen 9 3950X @ 3.5GHz
|GPU=?
|GPU=Radeon RX 570 (8GB)
|Revision=?
|Revision=1.7.0 (Nightly 1.7.3228)
|Graphics=?
|Graphics=GSdx (Vulkan HW) (Nightly 1.7.3228)
|Sound=?
|Sound=SPU2 (Cubeb) (Nightly 1.7.3228)
|Comments=?
|Comments=Game works as it should besides Cool mode dropping the game's frame rate in only Stage 1 for an unknown reason, as well as mipmapping being broken in the VS mode for every song (which is fixable, but breaks Stage 6's sprites if done).
|Tester=?
|Tester=pahaze
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName=Blur effects are offset when upscaling
|IsFixed=0
|IssueLevel=0
|Description=The blur effects are being offset during upscaling, resulting in the effect not working properly.
|Workaround=In the latest dev build, turn off Half Pixel Offset, change Round Sprite to Full, and turn on Align Sprite and Wild Arms Hack. In versions prior to 1.7, go to Config > Graphics Settings > Hacks and set Texture Offsets according to your resolution scale below.
<spoiler show="Show table" hide="Hide">
{| class="wikitable" style="border-collapse:collapse"
! Resolution !! X !! Y
|-
| 2x Native || 300 || 300
|-
| 3x Native || 333 || 333
|-
| 4x Native || 367 || 367
|-
| 5x Native || 400 || 400
|-
| 6x Native || 433 || 433
|-
| 7x Native || 467 || 467
|-
| 8x Native || 500 || 500
|}
</spoiler>
}}
==Fixed Issues==
{{Issue
|IssueName=Mipmapping issues
|IsFixed=1
|IssueLevel=0
|Description=Many mipmap issues are present, for example the background fog in the multiplayer mode doesn't work.   
|Workaround=Go to Config > Graphics Settings > Renderer, set Mipmapping to Full, then go to Hacks and set Trilinear Filtering to Ultra. Do note that this may break Stage 6's sprites and only corrects some cases. Or use Software renderer in nightly build. Fixed on v1.7.3939
}}


==Known Issues==
{{Issue
{{Issue
|IssueName=Objects sometimes get in the way of lyrics
|IssueName=Black box at the top left of the screen
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Objects sometimes get in the way of lyrics.
|Description=A black box appears at the top left of the screen in both HW and SW modes
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and make sure Hardware Depth/Depth Emulation is enabled, or set Renderer to any of the "(Software)" options. A different issue will appear in the top left corner of the screen. However, this is a very minor issue that does not get in front of the lyrics.
|Workaround=This issue is fixed in 1.7.0. For older builds, the "Disable Depth Emulation" HW hack can be used but will cause additional graphical issues.
}}
 
{{Issue
|IssueName=Framerate problems
|IsFixed=1
|IssueLevel=2
|Description=In Nightly builds of PCSX2, the game randomly drops to 30 FPS. This is most common in cool mode, but can also happen in other places.
|Workaround=Play on an older version of PCSX2. Fixed in the latest 1.7 dev build.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=The "rappin' bad" effect is not shown. (This can also be seen in the PS4 port of the game)
|Description=The "rappin' bad" effect is not shown. (This can also be seen in the PS4 port of the game)
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and make sure Hardware Depth/Depth Emulation is enabled, or set Renderer to any of the "(Software)" options. A different issue will appear in the top left corner of the screen. However, this is a very minor issue that does not get in front of the lyrics.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and make sure Hardware Depth/Depth Emulation is enabled, or set Renderer to any of the "(Software)" options. A different issue will appear in the top left corner of the screen. However, this is a very minor issue that does not get in front of the lyrics. In newer versions this is completely fixed
}}
}}


{{Issue
{{Issue
|IssueName=Black box at the top left of the screen
|IssueName=The "rappin' bad" effect is rendered incorrectly
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=0
|Description=A black box appears at the top left of the screen in both HW and SW modes (called the black noodles by fans because of it being a corruption of the awful mode effect)
|Description=The noodles seen in bad mode appear as strange squares
|Workaround=This issue is fixed in 1.7.0 by disabling MTVU. For older builds, the "Disable Depth Emulation" HW hack can be used but will cause additional graphical issues.
|Workaround=In older versions of PCSX2 (before 1.7.0) go to Config > Video (GS) > Plugin Settings, set internal resolution to native. In newer versions (1.7.0 and after) this issue has been fixed. (Note: the HW hack disable safe features uses the upscaling from older versions making the issue appear again)   
}}
}}


{{Issue
{{Issue
|IssueName=The "rappin' bad" effect is rendered incorrectly
|IssueName=Objects sometimes get in the way of lyrics
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=1
|Description=The noodles seen in bad mode don't look the way they're supposed to.
|Description=Objects sometimes get in the way of lyrics.
|Workaround=in older versions of PCSX2 (before 1.7.0) go to Config > Video (GS) > Plugin Settings, set internal resolution to native. In newer versions (1.7.0 and after) this issue has been fixed. (Note: the HW hack disable safe features uses the upscaling from older versions making the issue appear again)   
|Workaround=Go to Config > Video (GS) > Plugin Settings > HW hacks, and turn off disable depth emulation.  
}}
}}


{{Issue
{{Issue
|IssueName=The multiplayer background is rendered incorrectly
|IssueName=Glitched floor texture in stage 2 with non-Software Renderer
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The background renders as corrupted text.  
|Description=Floor texture looks different in stage 2. (with non-Software Renderer)
|Workaround=go to Config > Video (GS) > Plugin Settings, set mipmapping to off, but it will still not be perfect. The only way to truly fix it is to have a recent nightly build, and then open it go to Config > Video (GS) > Plugin Settings, set mipmapping to full, then go to HW hacks and set trilinear filtering to ultra. (or use a software renderer) 
|Workaround=Fixed in nightly v1.7.3925
}}
}}


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