PCSX2 Documentation/Virtual Memory: Difference between revisions
PCSX2 Documentation/Virtual Memory (view source)
Revision as of 23:50, 8 January 2015
, 8 January 2015Created page with "''Originally written by ZeroFrog'' The Playstation 2 uses co-processor 0 to implement virtual paging. Even without COP0, the Playstation 2 memory map is pretty complex and th..."
(Created page with "''Originally written by ZeroFrog'' The Playstation 2 uses co-processor 0 to implement virtual paging. Even without COP0, the Playstation 2 memory map is pretty complex and th...") |
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