PCSX2 Documentation/Thread Synchronization: Difference between revisions

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{{DocTabs|Section=3}}
''Originally written by Jake Stine''
''Originally written by Jake Stine''


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The second one is in fact the recommended design by Microsoft, and one they've been using for almost everything in Windows ever since Win95. It's one of the reasons the Win32 API feels "heavy" to a lot of programmers, but as it turns out, it's not without good reason.
The second one is in fact the recommended design by Microsoft, and one they've been using for almost everything in Windows ever since Win95. It's one of the reasons the Win32 API feels "heavy" to a lot of programmers, but as it turns out, it's not without good reason.


{{PCSX2 Developers Blog Navbox}}
{{PCSX2 Developers Blog Navbox}}
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