PCSX2 Documentation/Nightmare on Floating-Point Street: Difference between revisions
PCSX2 Documentation/Nightmare on Floating-Point Street (view source)
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''Originally written by ZeroFrog'' | ''Originally written by ZeroFrog'' | ||
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When comparing two floating point numbers a and b, never use <code>a == b</code>. Instead use something along the lines of <code>fabs(a-b)< epsilon</code> where epsilon is some very small number. | When comparing two floating point numbers a and b, never use <code>a == b</code>. Instead use something along the lines of <code>fabs(a-b)< epsilon</code> where epsilon is some very small number. | ||
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