PCSX2 Documentation/Compiling on Windows: Difference between revisions

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{{DocTabs|Section=1}}
==Setting up the Build Environment==
==Setting up the Build Environment==
In order to compile PCSX2 you will need to configure a working build environment based on Microsoft's Visual Studio. There are some things to download, so I've placed links to them at the front of the guide so you can get everything you'll need at the first step.
In order to compile PCSX2 you will need to configure a working build environment based on Microsoft's Visual Studio. There are some things to download, so I've placed links to them at the front of the guide so you can get everything you'll need at the first step.
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and close the file. Note that updating the SVN after you make this change may alert you that your copy and the copy on the server do not match. This means that the NSI file has changed in the repository and you should re-download it. If you update and get an error from NSIS about being unable to find w32pthreads.dll, you'll know what to do to fix it. Once that is done, follow the same process as is outlined above for the PCSX2 Trunk SVN.
and close the file. Note that updating the SVN after you make this change may alert you that your copy and the copy on the server do not match. This means that the NSI file has changed in the repository and you should re-download it. If you update and get an error from NSIS about being unable to find w32pthreads.dll, you'll know what to do to fix it. Once that is done, follow the same process as is outlined above for the PCSX2 Trunk SVN.


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