PCSX2 Documentation/Compiling on Windows: Difference between revisions

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Download and install the updates, and then skip past Installing Visual Studio 2010 Professional and continue with the SDK installations.
Download and install the updates, and then skip past Installing Visual Studio 2010 Professional and continue with the SDK installations.
[[File:visualstudio1.png]] [[File:visualstudio2.png]] [[File:visualstudio3.png]] [[File:visualstudio4.png]] [[File:visualstudio5.png]] [[File:visualstudio6.png]]
[[File:visualstudio1.png]] [[File:visualstudio2.png]] [[File:visualstudio3.png]] [[File:visualstudio4.png]] [[File:visualstudio5.png]] [[File:visualstudio6.png]]
Installing Microsoft Visual Studio 2010 Professional (Beta 1)
====Installing Microsoft Visual Studio 2010 Professional (Beta 1)====
NOTE: Visual Studio 2010 is not presently a supported build environment for PCSX2. The instructions and configuration information below are provided sheerly for completeness's sake as Visual Studio 2010 will ultimately be a supported build platform, and this information will be updated as it nears completion and release. It is not recommended that you attempt to build PCSX2 with Visual Studio 2010 at this time.
NOTE: Visual Studio 2010 is not presently a supported build environment for PCSX2. The instructions and configuration information below are provided sheerly for completeness's sake as Visual Studio 2010 will ultimately be a supported build platform, and this information will be updated as it nears completion and release. It is not recommended that you attempt to build PCSX2 with Visual Studio 2010 at this time.


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Installing SDKs The PCSX2 codebase makes use of several freely available SDKs that must be downloaded and installed in order to successfully compile PCSX2. If you are intending to compile the PCSX2 plugins as well, you will need additional SDKs. Each of the requisite SDKs is listed below.
===Installing SDKs===
The PCSX2 codebase makes use of several freely available SDKs that must be downloaded and installed in order to successfully compile PCSX2. If you are intending to compile the PCSX2 plugins as well, you will need additional SDKs. Each of the requisite SDKs is listed below.
DirectX SDK
DirectX SDK
Download the Web Installer from the link above. Run it, and click next at the Welcome Screen (shown below.)
Download the Web Installer from the link above. Run it, and click next at the Welcome Screen (shown below.)
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You will be prompted to reboot your computer. Save your work and reboot, then continue to the next section.
You will be prompted to reboot your computer. Save your work and reboot, then continue to the next section.
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2. Configuring the Build Environment
==2. Configuring the Build Environment==
Configuring the SDK Library and Include Directories Before PCSX2 will compile successfully, we need to ensure that all of the include, library, and header directories for the SDKs that we have installed are configured in our respective version of Visual Studio.
Configuring the SDK Library and Include Directories Before PCSX2 will compile successfully, we need to ensure that all of the include, library, and header directories for the SDKs that we have installed are configured in our respective version of Visual Studio.
Microsoft Visual Studio 2008 Standard Edition
Microsoft Visual Studio 2008 Standard Edition
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