PCSX2 Documentation/Compiling on Linux: Difference between revisions
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PCSX2 relies on a number of 3rd party software libraries, so you are going to need to obtain those before you can compile the source code. | PCSX2 relies on a number of 3rd party software libraries, so you are going to need to obtain those before you can compile the source code. | ||
<source lang="bash"># pacman -S lib32-alsa-lib lib32-bzip2 lib32-libjpeg lib32-glew lib32-nvidia-cg-toolkit lib32-portaudio lib32-sdl lib32-libaio lib32-wxgtk2.8 lib32-soundtouch sparsehash</source> | <source lang="bash" enclose="div"># pacman -S lib32-alsa-lib lib32-bzip2 lib32-libjpeg lib32-glew lib32-nvidia-cg-toolkit lib32-portaudio lib32-sdl lib32-libaio lib32-wxgtk2.8 lib32-soundtouch sparsehash</source> | ||
==Compiling the Source== | ==Compiling the Source== |