PCSX2 Documentation

Revision as of 14:41, 7 January 2015 by Krysto (talk | contribs)

This page is an attempt to clearly document the workings of the PCSX2 code, to make life easier for those who wish to join the project. I beg any PCSX2 developers to please populate this guide as much as possible.

PCSX2 Modules

The PCSX2 project is divided into several parts, referred to hereafter as "modules":

  • PCSX2 Build Scripts: Automates the building and compilation process of pcsx2. Not a module in the usual sense, but included in this list for the sake of organization. Consists of a shell script in the main parent directory, CMakeLists.txt files in the different modules' folders, and CMake configuration files in the CMake folder.
  • PCSX2 GUI: provides the user interface for PCSX2. It is currently written in the wxwidgets framework.
  • PCSX2 Core: emulates the Emotion Engine.
  • GSdx Plugin: emulates the PS2 Graphics Synthesizer.

PCSX2 Program Flow