PCSX2 Documentation: Difference between revisions
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==Introduction for Developers== | ==Introduction for Developers== | ||
Before you get scared away, this is an introduction to the overall program flow and organization. | Before you get scared away, this is a guide on obtaining the source code, and an introduction to the overall program flow and organization. | ||
*[[Installing on Linux]] | *[[Installing on Linux]] | ||
*[[Introduction for Developers]] | *[[Introduction for Developers]] |
Revision as of 19:52, 8 January 2015
This page is an attempt to clearly document the workings of the PCSX2 code, to make life easier for those who wish to join the project. I beg any PCSX2 developers to please populate this guide as much as possible.
Introduction for Developers
Before you get scared away, this is a guide on obtaining the source code, and an introduction to the overall program flow and organization.
Excerpts from the Developer's Blog
Make yourself a hot cup of tea, and let's look into the history of PCSX2 development.
PCSX2 Developer's Guide
Alright, excited yet? Read these before you get cracking.
- Code Formatting Guidelines
- Commenting Etiquette
- Contributing To-Do List
- Git Survival Guide
- How to Create Useful and Valid Issues
- WxWidgets Coding Strategies
PCSX2 Code Documentation
Now we get down to business. Here's a road map to the complex PCSX2 project.