PCSX2: Difference between revisions

286 bytes added ,  2 August 2020
Partial revision for new info v1
m (Removed some incorrect references (the posts referenced were not actually made by me (cottonvibes) but instead by a user stealing my identity and claiming to be me on 4chan))
(Partial revision for new info v1)
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'''Minimum (most games will be unplayable slow)'''
'''Minimum (most games will be unplayable slow)'''


* Windows/Linux OS
* Windows 7          / Linux OS 18.04 or newer (Ubuntu/Debian/Arch or other distros)
* CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
* CPU: Any that supports SSE2 with PassMark Single Thread Performance rating near or greater than 1600 + 2 physical cores with hyperthreading.
* GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
* GPU: PassMark G3D Mark rating around 3000 (GeForce GTX 750), 2GB VRAM, Support for: Direct3D10, OpenGL 3.x.
* 512MB RAM (note that Windows Vista needs at least 2GB to run reliably)
* RAM: 4GB RAM


'''Recommended'''
'''Recommended'''


* Windows Vista / Windows 7 (32bit or 64bit) with the latest DirectX
* Windows 10 (64-bit) / Linux OS 19.04 or newer (Ubuntu/Debian/Arch or other distros)
* CPU: Intel Core 2 Duo @ 3.2 GHz or better OR i3/i5/i7 @ 2,8 GHz or better OR AMD Phenom II @ 3,2 GHz or better
* CPU: Any that support AVX2 with PassMark Single Thread Performance rating near or greater than 2100 + 4 physical cores with(out) hyperthreading.
* GPU: 8800gt or better (for Direct3D10 support)
* GPU: PassMark G3D Mark rating around 6000 (GeForce GTX 1050 Ti), 4GB VRAM, Support for: Direct3D11, OpenGL 4.5.
* RAM: 1GB on Linux/Windows XP, 2GB or more on Vista / Windows 7
* RAM: 8GB RAM
 


Links:
https://www.cpubenchmark.net/singleThread.html
https://www.videocardbenchmark.net/high_end_gpus.html


Notes:  
Notes:  
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* 1.2.1 - February 3, 2014
* 1.2.1 - February 3, 2014
* 1.4.0 - January 1, 2016
* 1.4.0 - January 1, 2016
* 1.6.0 - May 7, 2020


===What is PCSX2 playground?===
===What is PCSX2 playground?===
ninja
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