PCSX2: Difference between revisions

1,389 bytes added ,  15 October 2009
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==Development and support team==
==Development and support team==
===Active developers and support===
Note that this information is partly taken from the official readme. If you feel someone is missed here please take a moment and add him to the appropriate place.
{|width="90%" cellspacing="1" cellpadding="1" border="0" class="sortable" bgcolor="#7FDBF7"
|width=100 |'''Nickname'''
|width=150 |'''Real Name'''
|width=100 |'''Country'''
|width=150 |'''Activity period'''
|'''Role and comments'''
|-bgcolor="#FFFFFF" align="center"
|colspan="5" |<big>'''Current active team members'''</big>
|-bgcolor="#FFFFFF" align="left"
|saqib
|
|Pakistan
|
|Project leader, fixing bugs around (FPU, Interpreter, VUs..)
|-bgcolor="#FFFFFF" align="left"
|refraction
|Alex Brown
|England
|
|General Coding DMA/VIF etc
|-bgcolor="#FFFFFF" align="left"
|arcum42
|
|
|
|Linux compatibility and porting
|-bgcolor="#FFFFFF" align="left"
|cottonvibes
|
|
|
|FPU and VU recompilers, general coding
|-bgcolor="#FFFFFF" align="left"
|drkIIRaziel
|
|Greece
|
|Memory management, emulation theory/principals, recompiler design. 
|-bgcolor="#FFFFFF" align="left"
|gigaherz
|
|
|
|General coding,  spu2ghz, cdvdGigaherz
|-bgcolor="#FFFFFF" align="left"
|Jake Stine (Air)
|
|USA
|
|MTGS,counters, timing/syncing, general coding,SPU2-X
|-bgcolor="#FFFFFF" align="left"
|rama
|
|Germany
|
|Resident hacker, uses random values until they fix something, then figures out why :P
|-bgcolor="#FFFFFF" align="left"
|tmkk
|
|
|
|VUs, recompilers, x86asm
|}
 
===Inactive developers and support===
===Inactive developers and support===


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