PCSX2: Difference between revisions

780 bytes added ,  14 October 2009
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Mac OS X is not officially supported but you can still run PCSX2 under it.
Mac OS X is not officially supported but you can still run PCSX2 under it.
Current PCSX2 notable features:
* Recompilers for Emotion Engine (EE), Vector Unit 0 (VU0) and Vector Unit 1 (VU1). They are used to translate some parts of PS2 original machine code into x86 machine code, making the executing of it many times faster than the usual emulation. Due to the fact that PS2 mashine code is absolutely different in almost every way possible from x86 these recompilers are probably the most complicated parts in PCSX2.
* Dual core support makes PCSX2 use up to 2 cores speeding up the emulator significantly.
* Proper SPU2 emulation helps to hear the real or even enhanced PS2 sound on the PC which is not the trivial task considered the lack of documentaion and the fact that it has to synchronize with many emulated processors.
* Full gamepad support


==Requirements==
==Requirements==
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