PCSX2: Difference between revisions

1,643 bytes removed ,  9 March 2015
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Leaving a reference to Hotkeys article. We do not need shortcuts list in two different places...
m (Leaving a reference to Hotkeys article. We do not need shortcuts list in two different places...)
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===Keyboard shortcuts===
===Keyboard shortcuts===
* '''F1''' -- Saves state into the current slot
More information on keyboard shortcuts used in PCSX2 (along with the information on how to change them) you will find in [[Hotkeys|this article]].
* '''F3''' -- Loads state from the current slot
* '''Shift+F3''' -- Loads state from the backup slot
* '''F2''' -- Cycles to the next save slot
* '''Shift+F2''' -- Cycles to the previous slot
 
* '''Shift+F4''' -- Frameskip toggle
* '''TAB''' -- Turbo toggle
* '''Shift+TAB''' -- Slow motion toggle
* '''F4''' -- Framelimiter toggle
 
* '''Alt+ENTER''' -- Fullscreen toggle
 
* '''ESC''' -- Pauses the emulation
 
* '''F8''' (also '''Shift+F8''' & '''Ctrl+Shift+F8''') -- Takes a snapshot of the image inside the GS window
 
* '''F9''' -- Hardware/software rendering toggle
 
* '''F10''' -- Toggles the logging
* '''F11''' -- Freezes the GS
* '''F12''' -- Toggles video recording
 
* '''F6''' -- Toggles the GS window's aspect ratios (stretch, 4:3, 16: 9)
 
* '''Ctrl+KP_ADD''' -- Zooms into the GS window
* '''Ctrl+KP_SUBTRACT''' -- Zoom out of the GS window
* '''Ctrl+KP_MULTIPLY''' -- Resets the zoom on the GS window
 
These shortcuts change the vertical zoom of the image, thus stretching/squishing it:
* '''Alt+Ctrl+KP_ADD''' -- Stretches the image
* '''Alt+Ctrl+KP_SUBTRACT''' -- Squishes the image
* '''Alt+Ctrl+KP_MULTIPLY''' -- Resets the image
 
These shortcuts move the whole image inside the GS window:
* '''Alt+Ctrl+UP''' -- Moves the image up
* '''Alt+Ctrl+DOWN''' -- Moves the image down
* '''Alt+Ctrl+LEFT''' -- Moves the image left
* '''Alt+Ctrl+RIGHT''' -- Moves the image right
* '''Alt+Ctrl+KP_DIVIDE''' -- Re-centers the image
 
====[[GSdx]]-specific keyboard toggles====
* '''F5'''      -- Deinterlace modes
* '''F7'''      -- Internal "TV-like" shaders (AKA Pixel-noise modes)
* '''INSERT'''  -- Software mipmapping
* '''HOME'''    -- FX shader
* '''PAGE_UP''' -- FXAA (HW and SW)
* '''DELETE'''  -- Software anti-aliasing (AA1)


==Release history==
==Release history==
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