Onimusha 2: Samurai's Destiny: Difference between revisions

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|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments=BIOS: EUv2.20, The game runs flawlessly without any issues either by using SW mode or OGL HW with Hardware Depth enabled (to avoid seeing 3d models through the pre-rendered backgrounds) & Blending Unit Accuracy at high (for the missing shadows).
|Comments=BIOS: EUv2.20, The game runs flawlessly without any issues either by using SW mode or OGL HW with Hardware Depth enabled (to avoid seeing 3d models through the pre-rendered backgrounds) & Blending Unit Accuracy at high (for the missing shadows).
|Tester={{ForumUser|Pr0meth3us}}
|Tester={{ForumUser|Pr0meth3us}}
}}
{{TestingEntry
|Status=2
|Region=PAL-M5
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<spoiler show="Settings Emulator" hide="Hide">
* Speedhacks:
** EEC: -2 & VUCS: 0,
** INTC Spin Detection,
** Wait Loop Detection,
** mVU Flag.
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Native Resolution: 2880x1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1620p (3K), with no brakes, bugs or freezes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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== Trivia ==
== Trivia ==
* Original names: '''鬼武者2''' (SLPM-65101) & (SLPM-65100) & (SLPM-66504), '''귀무자 2''' (SLPM-67518)
* Original names: '''鬼武者2''' (SLPM-65101) & (SLPM-65100) & (SLPM-66504), '''귀무자 2''' (SLPM-67518)
* Also known as '''Onimusha 2'''
* Also known as '''Onimusha 2'''


==Known Issues==
==Known Issues==
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::Note: Keep in mind that OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being.
::Note: Keep in mind that OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being.
}}
}}


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