Onimusha: Warlords: Difference between revisions

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|french            = SLES-50247
|french            = SLES-50247
|german            = SLES-50247
|german            = SLES-50247
|japanese          = SLPM-65010 & SLUS-20018 & SLPM-66501 & SLPM-74206
|japanese          = SLPM-65010 & SLUS-20018 & SLPM-66501 & SLPM-74206
|english          = SLES-50247 & SLUS-20018 & SLUS-20018GH
|english          = SLES-50247 & SLUS-20018 & SLUS-20018GH
|korean            = SLPM-67507
|korean            = SLPM-67507
Line 221: Line 221:
*Speedhacks:
*Speedhacks:
** EEC: -2 & VUCS: 1
** EEC: -2 & VUCS: 1
** INTC Spin Detection: ON
** Wait Loop Detection: ON
** mVU Flag: ON
** mVU Flag: ON
</small>
</small>
Line 235: Line 237:
** FXAA Shader
** FXAA Shader
** External Shader
** External Shader
</spoiler>
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes.
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. There is of course braking in the videos in the gameplay of the game, but this does not greatly affect the game.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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