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389 bytes added ,  7 July 2018
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50134<br />SLES-50134/P <small>(Platinum)</small><br />SLES-50176<br />SLES-50177<br />SLES-50178<br />SLES-50179
|serialsPAL        = SLES-50134<br />SLES-50134/P <small>(Platinum)</small><br />SLES-50176<br />SLES-50177<br />SLES-50178<br />SLES-50179
|CRCsPAL          =
|CRCsPAL          = 22E85E68 (SLES-50134)
|releasedatePAL    = March 9, 2001<br />March 8, 2002 <small>(Platinum)</small>
|releasedatePAL    = March 9, 2001<br />March 8, 2002 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        =  
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|Description=In Hardware mode cutscences are obscured by lines when the resolution is set to anything higher than native.
|Description=In Hardware mode cutscences are obscured by lines when the resolution is set to anything higher than native.
|Workaround= As of recent v1.5.0 git builds, this can be resolved. Go to Config > Video (GS) > Plugin Settings,click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native.
|Workaround= As of recent v1.5.0 git builds, this can be resolved. Go to Config > Video (GS) > Plugin Settings,click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native.
}}
{{Issue
|IssueName=Game hanging after the Intro
|IsFixed=0
|IssueLevel=2
|Description=The game stuck on a black screen after the intro due to an endless DMA loop.
|Workaround=Keep enable the "Automatic game fix" function, some version of the game are still not patched so if your game have the issue even with "Automatic game fix" please contact the PCSX2 team.
}}
}}


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