Oni: Difference between revisions

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|genre            = Action, Fighting
|genre            = Action, Fighting
|wikipedia        = [https://en.wikipedia.org/wiki/Oni_(video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Oni_(video_game) Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/256526-oni Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/256526-oni Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/256526-oni/index.html GameRankings]|69/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/oni Metacritic]|69/100}}
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2001/02/02/oni-2 IGN]|7.3/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/oni Metacritic]|69/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/oni-review/1900-2675313/ GameSpot]|6.9/10}}
|gameinfo          = An intense anime thriller comes to life in Oni. Konoko, an elite member of the Technology Crimes Task Force, is on a mission to fight the evil Syndicate. Guide her as she kicks, punches, and jumps her way through rooms full of enemies. You'll have access to a variety of weapons ranging from pistols and machine guns to mortar launchers and plasma weapons. As you delve deeper into the crime syndicate, the truth behind Konoko's past becomes clear.
|gameinfo          = An intense anime thriller comes to life in Oni. Konoko, an elite member of the Technology Crimes Task Force, is on a mission to fight the evil Syndicate. Guide her as she kicks, punches, and jumps her way through rooms full of enemies. You'll have access to a variety of weapons ranging from pistols and machine guns to mortar launchers and plasma weapons. As you delve deeper into the crime syndicate, the truth behind Konoko's past becomes clear.
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20064
|serialsNTSCU      = SLUS-20064
|CRCsNTSCU        =
|CRCsNTSCU        = FD9CD8FC
|releasedateNTSCU  = January 29, 2001
|releasedateNTSCU  = January 29, 2001
|statusNTSCU      = 2
|statusNTSCU      = 2
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50134<br />SLES-50134/P <small>(Platinum)</small><br />SLES-50176<br />SLES-50177<br />SLES-50178<br />SLES-50179
|serialsPAL        = SLES-50134<br />SLES-50134/P <small>(Platinum)</small><br />SLES-50176<br />SLES-50177<br />SLES-50178<br />SLES-50179
|CRCsPAL          =
|CRCsPAL          = 22E85E68<br />32629F36 <small>(G)</small><br />F77639F1 <small>(F)</small>
|releasedatePAL    = March 9, 2001<br />March 8, 2002 <small>(Platinum)</small>
|releasedatePAL    = March 9, 2001<br />March 8, 2002 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        =  
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Intro & cutscenes obscured
|IssueName=Intro & cutscenes obscured by grid
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode cutscences are obscured by lines.
|Description=In Hardware mode cutscences are obscured by lines when the resolution is set to anything higher than native.
|Workaround=Temporarily switch to Software mode with the F9 key.
|Workaround= As of recent v1.5.0 git builds, this can be resolved. Go to Config > Video (GS) > Plugin Settings,click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native.
}}
}}


{{Issue
|IssueName=Game hanging after the Intro
|IsFixed=1
|IssueLevel=2
|Description=The game stuck on a black screen after the intro due to an endless DMA loop.
|Workaround=Keep enable the "Automatic game fix" function, some version of the game are still not patched so if your game have the issue even with "Automatic game fix" please contact the PCSX2 team.
}}


==The gallery==
==The gallery==
ninja
834

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