Okami

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Okami
OkamiNTSCCover.jpg
Region NTSC-U:
Serial numbers: SLUS-21115
Release date: September 19, 2006
CRCs: 21068223
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: February 9, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: April 20, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom, Clover Studio
Genre: Action, Adventure
Wikipedia: Link
Game review score: 93 on Metacritic

Winlogo.png Test configuration on Windows:

PCSX2 version: 0.9.8 r4600 stable
Graphics by GSDX (sse4.1): r4600
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is Lilypad: r4500 0.10.0

Comments: The game runs fine without any problems. Running the game with EE cyclerate and VU cycle stealing both at 3, will give major slowdown. change to EE=2 and VU=1 giving normal speeds.


Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: i5-460m mobile Dual core CPU; 2.53-2.8Ghz
GPU: ATI HD Radeon Mobility (laptop) 5650m

Comments: If you can run the game at full speed with or without speed hacks and play through the game, and your pc is slower than this, please change the pc specs in this section.

EDIT(Alexzander); I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with fast CD loading, texture filtering and all available speedhacks on with the above EE/VU exceptions above. (I've found the game slows down at certain videos for no reason, two cutscenes of the same type(learning a new move) could play at very different speeds for instance)