Difference between revisions of "Okami"

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|Comments=----- CLICK ON THE (...) FOR FULL CONFIGURATION ----- -CONFIG- (Fully 60FPS with the same aspect as the PS3 Remake). <--- Graphics ---> Adapter: Nvidia Graphic Card ; Renderer: Direct3D11 (Hardware) ; Interlacing: AUTO. <- Hardware Mode Settings -> Internal Resolution: 5x Native ; Textures Filtering: Bilinear (PS2) ; Anisotropic Filtering: Off ; CRC Hack Level: Full (Safest) <- Shader Configuration -> As you want, I personnaly find this config very sweet: TV Shader: None ; Enable FXAA, ON ; Enable Shade Boost, ON -> 65, 55, 55 ----- And that all ! Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphicals or audios glitches. HF !
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|Comments=-CONFIG- (Fully 60FPS with the same aspect ratio as Ōkami HD). <--- Graphics ---> Renderer: Direct3D11 (Hardware) ; Interlacing: AUTO. <- Hardware Mode Settings -> Internal Resolution: 5x Native ; Textures Filtering: Bilinear (PS2) ; Anisotropic Filtering: Off ; CRC Hack Level: Full (Safest) <- Shader Configuration -> As you want, I personally find this config very sweet: TV Shader: None ; Enable FXAA, ON ; Enable Shade Boost, ON -> 65, 55, 55 ----- And that's all! Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphical or audios glitches. HF!
 
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|Tester=Waspuma
 
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Revision as of 22:32, 19 January 2017

Okami
OkamiNTSCCover.jpg
Ōkami NTSC Cover
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Blood and Gore, Crude Humor, Fantasy Violence, Suggestive Themes, Use of Alcohol and Tobacco)
PEGI rating: 12+
OFLC rating: M
GRB rating: ALL
Widescreen patch available
Languages supported:
English: SLES-54439 & SLUS-21115 & SLUS-21115GH
Japanese: SLPM-66375 & SLPM-74239 & SLPM-61124
German: SLES-54439
French: SLES-54439
Region NTSC-U:
Serial numbers: SLUS-21115
SLUS-21115GH (Greatest Hits)
Release date: September 19, 2006
September 2, 2008 (Greatest Hits)
CRCs: 21068223
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-54439
Release date: February 9, 2007
February 14, 2007 (Australia)
CRCs: 891F223F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-66375
SCKA-20095
SLPM-74239 (PlayStation 2 the Best)
SLPM-61124 (Trial)
Release date: April 20, 2006
November 9, 2006 (Korea)
December 14, 2006 (PlayStation 2 the Best)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Clover Studio
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic93/100
Game description: In Okami, the player takes the role of the mythical sun goddess Amaterasu, in the form of a wolf. Her task is to restore color (or 'life') to the world by destroying the monsters who have stolen it. Since Amaterasu is a diety, there are naturally people who worship her and people who don't. The more people who worship her (as a result of her restoring color and doing other good deeds for them), the more powerful she becomes.
Set sometime in classical Japanese history, the game combines several Japanese myths, legends and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess, named Amaterasu, who took the form of a white wolf. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system to perform miracles.
Ōkami was one of the last PlayStation 2 games selected for release prior to the release of the PlayStation 3. Although it suffered from poor sales initially, the game became immensely popular afterwards and received critical acclaim, earning the title of IGN's 2006 Game of the Year. The Wii version has earned similar praise, though the motion control scheme has received mixed reviews.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Athlon II x2 245 OC 3.55ghz
  • NVIDIA 9600GT
0.9.7 3113 beta GSdx r3063
  • SPU2-X r3117 1.4.0
  • Lilypad r2930 0.1.0
The game runs fine without any problems. If you can't run the game in full speed, try turning on speed hacks, but it may break the game. CKL
NTSC-U ?
  • i5-460m mobile Dual core CPU; 2.53-2.8Ghz
  • ATI HD Radeon Mobility (laptop) 5650m
0.9.8 r4600 stable GSdx (sse4.1) r4600
  • SPU2-X r4600m 1.4.0
  • Lilypad r4500 0.10.0
Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with Fast CDVD loading, texture filtering and all available speedhacks on. Alexzander
NTSC-U(?) ?
  • Intel Core2Duo P7550 @2.26Ghz
  • NVIDIA GeForce 9400M 256MB
? GSdx ?
  • SPU2-X ?
  • Lilypad ?
Managed to get fullspeed with GDx Hardware settings, custom resolution 800x800 (still fullspeed but with major slowdown in certain areas with 2xNative settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe. Rovescio
PAL-E Windows
  • Intel Core i5-3570K
  • AMD Radeon HD6870 1GB GDDR5
1.2.1 r5875 (stable) GSdx32-SSE4-r5875
  • SPU2-X r5875
  • Lilypad r5875
Everything works fine with Anisotropic Filtering at 4x and MSAA 4x. If you start the game in PAL mode (50Hz), the game have big "optical" problems, like you haven't (or have) glass on your eyes. In NTSC mode (60Hz) the game runs perfect. Turbo25
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
The game runs extremely well at 6X native resolution. The game has no graphical or audio glitches. This game looks better than the PS3 re-release. Bios v 2.0 was used. Zrooney
NTSC-U Windows 7 Home Premium 64-Bit
  • Intel Core i3 550 @ 3.2Ghz
  • ATI Radeon HD 5670 512mb
1.2.1 r5875 ZeroGS 0.97
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
•SPEEDHACKS:Preset lvl 2

Disable stencil buffer no color clamping disable depth updates no target CLUT fast update Partial targets Partial depth Resolve hack #1 specular highlights •PERFORMANCE:same problem as God Hand with ZeroGS Runs slow in some zones and has a lot of lighting problem the specular highlights in combination to the others speedhacks listed above Brings the game up to 60 Stable FPS and fixes lighting bugs but it also disables some effects one of this unfortunately it's the parchment now it just shows a black piece of paper i have found no fix for this ill post the GSdx results later in the "update" Part down below •UPDATE:

Razor96
NTSC-U Windows 7 Home Premium 64-Bit
  • Intel Core i5 750 @ 2.67 GHz
  • NVIDIA GeForce GTX 1050 2048 MB
1.4.0 gsdx34-sse4
  • SPU2-X 2.0.0
  • Lillypad 0.11.0
-CONFIG- (Fully 60FPS with the same aspect ratio as Ōkami HD). <--- Graphics ---> Renderer: Direct3D11 (Hardware) ; Interlacing: AUTO. <- Hardware Mode Settings -> Internal Resolution: 5x Native ; Textures Filtering: Bilinear (PS2) ; Anisotropic Filtering: Off ; CRC Hack Level: Full (Safest) <- Shader Configuration -> As you want, I personally find this config very sweet: TV Shader: None ; Enable FXAA, ON ; Enable Shade Boost, ON -> 65, 55, 55 ----- And that's all! Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphical or audios glitches. HF! Waspuma



Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Arch Linux x86 64-bit, Kernel 4.4.5-1
  • Intel Core i7-3820 @ 4.66 GHz
  • NVidia eVGA GeForce 660Ti 3GB GDDR5, Driver 364.19 DKMS+CUDA
1.5.0-20160424221451 (git) GSdx (gcc 5.3.0,AVX) 1.1.0
  • SPU2-X 2.0.0 (ALSA Back End)
  • OnePAD 20160424221451-dev 1.2.0
Speed hacks set to default level 2. All effects present and rendered beautifully, runs at roughly 125%-450% game speed with limiting disabled. No slowdown in heavy cut scenes or menus, no corrupt or missing textures. GSdx OpenGL Software Mode, 6 Extra Rendering Threads, FXAA, AA1, Mipmap, (Advanced Tab) - User Hacks, Align Sprite, Preload Frame, Alpha-Sprite Hack: Half, Align Sprite Texture: Half. Note: On the same machine, no combination of plugins or settings made the game playable in Windows 7, 8, or 10 without frequent slowdowns, audio studdering, and sacrificing a great deal of visual quality. Leptonic


Trivia

  • Original names: 大神 (SLPM-66375), 오오카미 (SCKA-20095)
  • Also known as Ookami (JP, KO), おおかみ (JP)



Gameplay Screenshots

Public compatibility forum links