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{{info-stub}}
{{infobox
 
{{infobox game
|image            = OkamiNTSCCover.jpg
|image            = OkamiNTSCCover.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Capcom, Clover Studio
|developer        = Clover Studio
|publisher        = [[Capcom]]
|genre            = Action, Adventure
|genre            = Action, Adventure
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/%C5%8Ckami Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Okami Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/920500-okami Link]
|reviewlinks      =
|reviewlinks       = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/okami Metacritic]|93/100}}
|reviewscore       = 93 on [http://www.metacritic.com/game/playstation-2/okami Metacritic]
|gameinfo          = In Okami, the player takes the role of the mythical sun goddess Amaterasu, in the form of a wolf. Her task is to restore color (or 'life') to the world by destroying the monsters who have stolen it. Since Amaterasu is a diety, there are naturally people who worship her and people who don't. The more people who worship her (as a result of her restoring color and doing other good deeds for them), the more powerful she becomes.<br />
Set sometime in classical Japanese history, the game combines several Japanese myths, legends and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess, named Amaterasu, who took the form of a white wolf. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system to perform miracles.<br />
Ōkami was one of the last PlayStation 2 games selected for release prior to the release of the PlayStation 3.
<!-- General props -->
|widescreenpatch  = 1
|au_rating        = M
|au_rating_text    = Moderate sexual references, Moderate fantasy violence
|eu_rating        = 12+
|eu_rating_text    = Violence
|na_rating        = T
|na_rating_text    = Blood and Gore, Crude Humor, Fantasy Violence, Suggestive Themes, Use of Alcohol and Tobacco
|ko_rating        = ALL
|japan_rating      = A
<!-- Language props -->
|french            = SLES-54439
|german            = SLES-54439
|japanese          = SLPM-66375 & SLPM-74239 & SLPM-61124
|english          = SLES-54439 & SLUS-21115 & SLUS-21115GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21115<br />SLUS-21115GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = 21068223
|releasedateNTSCU  = September 19, 2006
|releasedateNTSCU  = September 19, 2006<br />September 2, 2008 <small>(Greatest Hits)</small>
|statusNTSCU      =2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    = 2
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-54439
|CRCsPAL          =
|CRCsPAL          = 891F223F
|releasedatePAL    = February 9, 2007
|releasedatePAL    = February 9, 2007<br />February 14, 2007 <small>(Australia)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-66375<br />SCKA-20095<br />SLPM-74239 <small>(PlayStation 2 the Best)</small><br />SLPM-61124 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 20, 2006
|releasedateNTSCJ  = April 20, 2006<br />November 9, 2006 <small>(Korea)</small><br />December 14, 2006 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
}}
|pcsx2ver          = 0.9.8 r4600 stable
 
|gsname            = GSDX (sse4.1)
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|gsver            = r4600
{{TestingHeader|OS=Windows}}
|soundname        = SPU2-X
{{TestingEntry
|soundver          = r4600m 1.4.0
|Status=2
|padname          = Lilypad
|Region=NTSC-U
|padver            = r4500 0.10.0
|OS=?
|dvdplugname      =  
|CPU=AMD Athlon II X2 245 OC @ 3.55 GHz
|dvdplugver        =  
|GPU=NVIDIA GeForce 9600GT
|biosver          =  
|Revision=0.9.7 (r3113 beta)
|hacks            =  
|Graphics=GSdx r3063
|fpsinfo          =  
|Sound=
|comment          = The game runs fine without any problems. Running the game with EE cyclerate and VU cycle stealing both at 3, will give major slowdown. change to EE=2 and VU=1 giving normal speeds.
* SPU2-X 1.4.0 (r3117)
<!-- Linux specs -->
* LilyPad 0.1.0 (r2930)
|linuxpcsx2ver    =
|Comments=The game runs fine without any problems. If you can't run the game in full speed, try turning on speed hacks, but it may break the game.
|linuxgsname      =
|Tester=CKL
|linuxgsver        =
}}
|linuxsoundname    =
{{TestingEntry
|linuxsoundver    =
|Status=2
|linuxpadname      =
|Region=NTSC-U
|linuxpadver      =
|OS=?
|linuxdvdplugname  =
|CPU=Intel Core i5-460M @ 2.53-2.80 GHz
|linuxdvdplugver  =
|GPU=ATI Radeon HD 5650m
|linuxbiosver      =
|Revision=0.9.8 (r4600 stable)
|linuxhacks        =
|Graphics=GSdx SSE4.1 (r4600)
|linuxfpsinfo      =
|Sound=
|linuxcomment      =
* SPU2-X 1.4.0 (r4600m)
<!-- Minimal PC specs -->
* LilyPad 0.10.0 (r4500)
|cputype          = i5-460m mobile Dual core CPU; 2.53-2.8Ghz
|Comments=Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at "2x Native" Internal Resolution, Texture Filtering and all available Speedhacks on.
|gputype          = ATI HD Radeon Mobility (laptop) 5650m
|Tester=Alexzander
|pccomment        = If you can run the game at full speed with or without speed hacks and play through the game, and your pc is slower than this, please change the pc specs in this section.
}}
{{TestingEntry
|Status=2
|Region=NTSC-U(?)
|OS=?
|CPU=Intel Core2 Duo P7550 @ 2.26 GHz
|GPU=NVIDIA GeForce 9400M 256MB
|Revision=?
|Graphics=GSdx ?
|Sound=
* SPU2-X ?
* LilyPad ?
|Comments=Managed to get full speed with GSdx Hardware settings, custom resolution 800x800 (still full speed but with major slowdown in certain areas with 2x Native settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe.
|Tester=Rovescio
}}
{{TestingEntry
|Status=2
|Region=PAL-E
|OS=Windows
|CPU=Intel Core i5-3570K
|GPU=AMD Radeon HD 6870 1GB GDDR5
|Revision=1.2.1 (r5875 stable)
|Graphics=GSdx32 SSE4 (r5875)
|Sound=
* SPU2-X (r5875)
* LilyPad (r5875)
|Comments=Everything works fine with Anisotropic Filtering at 4x and MSAA 4x. If you start the game in PAL mode (50Hz), the game have big "optical" problems, like you haven't (or have) glass on your eyes. In NTSC mode (60Hz) the game runs perfect.
|Tester=Turbo25
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-Bit
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Sapphire Radeon R9 290X 4GB
|Revision=1.2.1 (r5873)
|Graphics=GSdx 0.1.16 (r5875) - 10 (Hardware)
|Sound=
*SPU2-X (r5875)
*LilyPad 0.11.0 (r5875)
|Comments= The game runs extremely well at 6x Native resolution. The game has no graphical or audio glitches. This game looks better than the PS3 re-release. BIOS v2.0 was used.
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Home Premium 64-Bit
|CPU=Intel Core i3-550 @ 3.20 GHz
|GPU=ATI Radeon HD 5670 512MB
|Revision=1.2.1 (r5875)
|Graphics=ZeroGS 0.97
|Sound=
*SPU2-X (r5875)
*Lillypad 0.11.0 (r5875)
|Comments=*SPEEDHACKS:Preset lvl 2
Disable stencil buffer
no color clamping
disable depth updates
no target CLUT
fast update
Partial targets
Partial depth
Resolve hack #1
specular highlights
*PERFORMANCE:same problem as God Hand with ZeroGS Runs slow in some zones and has a lot of lighting problem the specular highlights in combination to the others speedhacks listed above Brings the game up to 60 Stable FPS and fixes lighting bugs but it also disables some effects one of this unfortunately it's the parchment now it just shows a black piece of paper i have found no fix for this ill post the GSdx results later in the "update" Part down below
*UPDATE:
|Tester=Razor96
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Home Premium 64-Bit
|CPU=Intel Core i5-750 @ 2.67 GHz
|GPU=NVIDIA GeForce GTX 1050 2048 MB
|Revision=1.4.0
|Graphics=GSdx32 SSE4
<!--
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Internal Resolution: 5x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: Off
* CRC Hack Level: Full (Safest)
* '''Shader Configuration:'''
** TV Shader: None
** Enable FXAA: On
** Enable Shade Boost: On
** Saturation: 65
** Brightness: 55
** Contrast: 55
-->
|Sound=
*SPU2-X 2.0.0
*Lillypad 0.11.0
|Comments=Fully 60 FPS with the same aspect ratio as the PS3 HD port. Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphical or audio glitches. HF!
|Tester=Waspuma
}}
{{TestingFooter}}
 
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Arch Linux x86 64-bit, Kernel 4.4.5-1
|CPU=Intel Core i7-3820 @ 4.66 GHz
|GPU=EVGA GeForce 660 Ti 3GB GDDR5, Driver 364.19 DKMS+CUDA
|Revision=1.5.0-20160424221451 (git)
|Graphics=GSdx 1.1.0 (gcc 5.3.0,AVX)
<!--
* Renderer: OpenGL (Software)
* Extra Rendering Threads: 6
* AA1: Enabled
* Mipmap: Enabled
* '''Shader Configuration:'''
** FXAA: Enabled
* '''Configure Hacks:'''
** Align Sprite: On
** Preload Frame
** Alpha-Sprite Hack: Half
** Align Sprite Texture: Half
-->
|Sound=
*SPU2-X 2.0.0 (ALSA Back End)
*OnePAD 20160424221451-dev 1.2.0
|Comments=Speed hacks set to default level 2. All effects present and rendered beautifully, runs at roughly 125%-450% game speed with limiting disabled. No slowdown in heavy cut scenes or menus, no corrupt or missing textures. Settings note: On the same machine, no combination of plugins or settings made the game playable in Windows 7, 8, or 10 without frequent slowdowns, audio studdering, and sacrificing a great deal of visual quality.
|Tester=Leptonic
}}
{{TestingFooter}}
 
{{TestingHeader|OS=Mac}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Darwin 20.6.0 x86_64 (macOS Big Sur 11.5.2)
|CPU=Intel Core i9-9880H @ 2.3 GHz
|GPU=AMD Radeon Pro 5500M 8 GB
|Revision=1.7.0-dev-20210327-Mac-64Bit (git, tellowkrinkle)
|Graphics=GSdx 64-bit (clang 8.0.0 SSE4.1/AVX) 1.2.0
|Sound=
*SDL Audio
*PS5 Controller
|Comments=Preset: 3 - Balanced. 1024x896 full screen. Works flawlessly. No video or audio glitches, hours of gameplay without any issue. Device: MacBook Pro (16-inch, 2019), 16GB RAM.
|Tester=Onetwo
}}
{{TestingFooter}}
 
== Trivia ==
* Original names: '''大神''' (SLPM-66375), '''오오카미''' (SCKA-20095)
* Also known as '''Ookami''' (JP, KO), '''おおかみ''' (JP)
 
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==


EDIT(Alexzander); I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with fast CD loading, texture filtering and all available speedhacks on with the above EE/VU exceptions above. (I've found the game slows down at certain videos for no reason, two cutscenes of the same type(learning a new move) could play at very different speeds for instance)
{{Issue
|IssueName=Missing effects
|IsFixed=0
|IssueLevel=0
|Description=Certain effects are missing. This is most noticeable with the celestial paintbrush, but other effects such as the combo counter and images in certain cutscenes are also absent.
|Workaround=Set GSdx to any of the software modes. Or Set CRC Hack Level to Full
<gallery widths="175px" heights="100px">
cel_brush_hw.png|DirectX11 hardware mode (at native internal resolution)  
cel_brush_sw.png|DirectX11 software mode
</gallery>
}}


{{Issue
|IssueName=Image is cloudy on hardware mode
|IsFixed=0
|IssueLevel=0
|Description=On DirectX11 or OpenGL hardware modes, the image will appear cloudy or blurry.
|Workaround=Set the CRC hack level to aggressive
<gallery widths="175px" heights="100px">
Okami CRC hack none.png|CRC hack level set to none
Okami CRC hack aggressive.png|CRC hack level set to aggresive
</gallery>
}}
}}
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
Okami1.png
Okami2.png
Okami3.png
Okami4.png
Okami5.png
Okami6.png
Okami7.png
Okami_Forum_1.jpg
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Okami-SLUS-21115-U--30207 Ōkami (SLUS 21115) (U)]}}

Latest revision as of 10:32, 27 March 2024

Okami

NTSC-U cover
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Blood and Gore, Crude Humor, Fantasy Violence, Suggestive Themes, Use of Alcohol and Tobacco)
PEGI rating: 12+ (Violence)
OFLC rating: M (Moderate sexual references, Moderate fantasy violence)
GRB rating: ALL
Widescreen patch available
Languages supported:
English: SLES-54439 & SLUS-21115 & SLUS-21115GH
Japanese: SLPM-66375 & SLPM-74239 & SLPM-61124
German: SLES-54439
French: SLES-54439
Region NTSC-U:
Serial numbers: SLUS-21115
SLUS-21115GH (Greatest Hits)
Release date: September 19, 2006
September 2, 2008 (Greatest Hits)
CRCs: 21068223
Windows Status: Playable
Linux Status: Playable
Mac Status: Playable
Region PAL:
Serial numbers: SLES-54439
Release date: February 9, 2007
February 14, 2007 (Australia)
CRCs: 891F223F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66375
SCKA-20095
SLPM-74239 (PlayStation 2 the Best)
SLPM-61124 (Trial)
Release date: April 20, 2006
November 9, 2006 (Korea)
December 14, 2006 (PlayStation 2 the Best)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Clover Studio
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic93/100
Game description: In Okami, the player takes the role of the mythical sun goddess Amaterasu, in the form of a wolf. Her task is to restore color (or 'life') to the world by destroying the monsters who have stolen it. Since Amaterasu is a diety, there are naturally people who worship her and people who don't. The more people who worship her (as a result of her restoring color and doing other good deeds for them), the more powerful she becomes.
Set sometime in classical Japanese history, the game combines several Japanese myths, legends and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess, named Amaterasu, who took the form of a white wolf. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system to perform miracles.
Ōkami was one of the last PlayStation 2 games selected for release prior to the release of the PlayStation 3.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Athlon II X2 245 OC @ 3.55 GHz
  • NVIDIA GeForce 9600GT
0.9.7 (r3113 beta) GSdx r3063
  • SPU2-X 1.4.0 (r3117)
  • LilyPad 0.1.0 (r2930)
The game runs fine without any problems. If you can't run the game in full speed, try turning on speed hacks, but it may break the game. CKL
NTSC-U ?
  • Intel Core i5-460M @ 2.53-2.80 GHz
  • ATI Radeon HD 5650m
0.9.8 (r4600 stable) GSdx SSE4.1 (r4600)
  • SPU2-X 1.4.0 (r4600m)
  • LilyPad 0.10.0 (r4500)
Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at "2x Native" Internal Resolution, Texture Filtering and all available Speedhacks on. Alexzander
NTSC-U(?) ?
  • Intel Core2 Duo P7550 @ 2.26 GHz
  • NVIDIA GeForce 9400M 256MB
? GSdx ?
  • SPU2-X ?
  • LilyPad ?
Managed to get full speed with GSdx Hardware settings, custom resolution 800x800 (still full speed but with major slowdown in certain areas with 2x Native settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe. Rovescio
PAL-E Windows
  • Intel Core i5-3570K
  • AMD Radeon HD 6870 1GB GDDR5
1.2.1 (r5875 stable) GSdx32 SSE4 (r5875)
  • SPU2-X (r5875)
  • LilyPad (r5875)
Everything works fine with Anisotropic Filtering at 4x and MSAA 4x. If you start the game in PAL mode (50Hz), the game have big "optical" problems, like you haven't (or have) glass on your eyes. In NTSC mode (60Hz) the game runs perfect. Turbo25
NTSC-U Windows 7 64-Bit
  • Intel Core i7 @ 3.40 GHz
  • Sapphire Radeon R9 290X 4GB
1.2.1 (r5873) GSdx 0.1.16 (r5875) - 10 (Hardware)
  • SPU2-X (r5875)
  • LilyPad 0.11.0 (r5875)
The game runs extremely well at 6x Native resolution. The game has no graphical or audio glitches. This game looks better than the PS3 re-release. BIOS v2.0 was used. Zrooney
NTSC-U Windows 7 Home Premium 64-Bit
  • Intel Core i3-550 @ 3.20 GHz
  • ATI Radeon HD 5670 512MB
1.2.1 (r5875) ZeroGS 0.97
  • SPU2-X (r5875)
  • Lillypad 0.11.0 (r5875)
•SPEEDHACKS:Preset lvl 2

Disable stencil buffer no color clamping disable depth updates no target CLUT fast update Partial targets Partial depth Resolve hack #1 specular highlights •PERFORMANCE:same problem as God Hand with ZeroGS Runs slow in some zones and has a lot of lighting problem the specular highlights in combination to the others speedhacks listed above Brings the game up to 60 Stable FPS and fixes lighting bugs but it also disables some effects one of this unfortunately it's the parchment now it just shows a black piece of paper i have found no fix for this ill post the GSdx results later in the "update" Part down below •UPDATE:

Razor96
NTSC-U Windows 7 Home Premium 64-Bit
  • Intel Core i5-750 @ 2.67 GHz
  • NVIDIA GeForce GTX 1050 2048 MB
1.4.0 GSdx32 SSE4
  • SPU2-X 2.0.0
  • Lillypad 0.11.0
Fully 60 FPS with the same aspect ratio as the PS3 HD port. Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphical or audio glitches. HF! Waspuma


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Arch Linux x86 64-bit, Kernel 4.4.5-1
  • Intel Core i7-3820 @ 4.66 GHz
  • EVGA GeForce 660 Ti 3GB GDDR5, Driver 364.19 DKMS+CUDA
1.5.0-20160424221451 (git) GSdx 1.1.0 (gcc 5.3.0,AVX)
  • SPU2-X 2.0.0 (ALSA Back End)
  • OnePAD 20160424221451-dev 1.2.0
Speed hacks set to default level 2. All effects present and rendered beautifully, runs at roughly 125%-450% game speed with limiting disabled. No slowdown in heavy cut scenes or menus, no corrupt or missing textures. Settings note: On the same machine, no combination of plugins or settings made the game playable in Windows 7, 8, or 10 without frequent slowdowns, audio studdering, and sacrificing a great deal of visual quality. Leptonic



Test configurations on Macintosh:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Darwin 20.6.0 x86_64 (macOS Big Sur 11.5.2)
  • Intel Core i9-9880H @ 2.3 GHz
  • AMD Radeon Pro 5500M 8 GB
1.7.0-dev-20210327-Mac-64Bit (git, tellowkrinkle) GSdx 64-bit (clang 8.0.0 SSE4.1/AVX) 1.2.0
  • SDL Audio
  • PS5 Controller
Preset: 3 - Balanced. 1024x896 full screen. Works flawlessly. No video or audio glitches, hours of gameplay without any issue. Device: MacBook Pro (16-inch, 2019), 16GB RAM. Onetwo

Trivia

  • Original names: 大神 (SLPM-66375), 오오카미 (SCKA-20095)
  • Also known as Ookami (JP, KO), おおかみ (JP)

Known Issues

Missing effects

  • Status: Active
  • Type: Minor
  • Description: Certain effects are missing. This is most noticeable with the celestial paintbrush, but other effects such as the combo counter and images in certain cutscenes are also absent.
  • Workaround: Set GSdx to any of the software modes. Or Set CRC Hack Level to Full

Image is cloudy on hardware mode

  • Status: Active
  • Type: Minor
  • Description: On DirectX11 or OpenGL hardware modes, the image will appear cloudy or blurry.
  • Workaround: Set the CRC hack level to aggressive

Gameplay Screenshots


Public compatibility forum links