Okami: Difference between revisions

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1,282 bytes added ,  24 August 2021
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|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    = 2
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Core i5-460m @ 2.53-2.80 GHz
|CPU=Intel Core i5-460M @ 2.53-2.80 GHz
|GPU=ATI Radeon HD 5650m
|GPU=ATI Radeon HD 5650m
|Revision=0.9.8 (r4600 stable)
|Revision=0.9.8 (r4600 stable)
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* SPU2-X 1.4.0 (r4600m)
* SPU2-X 1.4.0 (r4600m)
* LilyPad 0.10.0 (r4500)
* LilyPad 0.10.0 (r4500)
|Comments=Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with Fast CDVD loading, texture filtering and all available speedhacks on.
|Comments=Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at "2x Native" Internal Resolution, Texture Filtering and all available Speedhacks on.
|Tester=Alexzander
|Tester=Alexzander
}}
}}
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* SPU2-X ?
* SPU2-X ?
* LilyPad ?
* LilyPad ?
|Comments=Managed to get fullspeed with GSdx Hardware settings, custom resolution 800x800 (still fullspeed but with major slowdown in certain areas with 2xNative settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe.
|Comments=Managed to get full speed with GSdx Hardware settings, custom resolution 800x800 (still full speed but with major slowdown in certain areas with 2x Native settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe.
|Tester=Rovescio
|Tester=Rovescio
}}
}}
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*SPU2-X (r5875)
*SPU2-X (r5875)
*LilyPad 0.11.0 (r5875)
*LilyPad 0.11.0 (r5875)
|Comments= The game runs extremely well at 6x Native resolution. The game has no graphical or audio glitches. This game looks better than the PS3 re-release. Bios v2.0 was used.
|Comments= The game runs extremely well at 6x Native resolution. The game has no graphical or audio glitches. This game looks better than the PS3 re-release. BIOS v2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
}}
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|OS=Windows 7 Home Premium 64-Bit
|OS=Windows 7 Home Premium 64-Bit
|CPU=Intel Core i5-750 @ 2.67 GHz
|CPU=Intel Core i5-750 @ 2.67 GHz
|GPU=NVIDIA GeForce GTX 1050 @ 2048MB
|GPU=NVIDIA GeForce GTX 1050 2048 MB
|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSdx32 SSE4
|Graphics=GSdx32 SSE4
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* CRC Hack Level: Full (Safest)
* CRC Hack Level: Full (Safest)
* '''Shader Configuration:'''
* '''Shader Configuration:'''
* TV Shader: None
** TV Shader: None
* Enable FXAA: On
** Enable FXAA: On
* Enable Shade Boost: On
** Enable Shade Boost: On
* Saturation: 65
** Saturation: 65
* Brightness: 55
** Brightness: 55
* Contrast: 55
** Contrast: 55
</spoiler>
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*Lillypad 0.11.0
*Lillypad 0.11.0
|Comments=Fully 60FPS with the same aspect as the PS3 Remake. Shader Configuration: As you want, I personnaly find this config very sweet. Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphical or audio glitches. HF !
|Comments=Fully 60 FPS with the same aspect ratio as the PS3 HD port. Speedhacks aren't needed, if you have an average PC it will work fine ;) I never see graphical or audio glitches. HF!
|Tester=Waspuma
|Tester=Waspuma
}}
}}
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{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Mac}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Darwin 20.6.0 x86_64 (macOS Big Sur 11.5.2)
|CPU=Intel Core i9-9880H @ 2.3 GHz
|GPU=AMD Radeon Pro 5500M 8 GB
|Revision=1.7.0-dev-20210327-Mac-64Bit (git, tellowkrinkle)
|Graphics=GSdx 64-bit (clang 8.0.0 SSE4.1/AVX) 1.2.0
|Sound=
*SDL Audio
*PS5 Controller
|Comments=Preset: 3 - Balanced. 1024x896 full screen. Works flawlessly. No video or audio glitches, hours of gameplay without any issue. Device: MacBook Pro (16-inch, 2019), 16GB RAM.
|Tester=Onetwo
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Missing effects
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Certain effects are missing. This is most noticeable with the celestial paintbrush, but other effects such as the combo counter and images in certain cutscenes are also absent.
|Workaround=
|Workaround=Set GSdx to any of the software modes. Or Set CRC Hack Level to Full
<gallery widths="175px" heights="100px">
cel_brush_hw.png|DirectX11 hardware mode (at native internal resolution)
cel_brush_sw.png|DirectX11 software mode
</gallery>
}}
 
{{Issue
|IssueName=Image is cloudy on hardware mode
|IsFixed=0
|IssueLevel=0
|Description=On DirectX11 or OpenGL hardware modes, the image will appear cloudy or blurry.
|Workaround=Set the CRC hack level to aggressive
<gallery widths="175px" heights="100px">
Okami CRC hack none.png|CRC hack level set to none
Okami CRC hack aggressive.png|CRC hack level set to aggresive
</gallery>
}}
}}
-->


== Gameplay Screenshots ==
== Gameplay Screenshots ==
67,565

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