Difference between revisions of "Okage: Shadow King"

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*Needs software rendering with GSdx (F9) to avoid character shadows and blurry image issues while using dx9/11 hardware mode.
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*Specular highlights should be on
 
*Specular highlights should be on
 
*35fps
 
*35fps
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*30-60FPS due to software renderer in GSdx.
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Revision as of 19:12, 13 August 2014

Okage: Shadow King
Region NTSC-U:
Serial numbers: SCUS-97129
Release date: October 01, 2001
CRCs: E0426FC6
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: March 28, 2002
Windows Status: ?
Linux Status: Playable
Mac Status: ?
Region NTSC-J:
Serial numbers: SCPS-11008
Release date: March 15, 2001
CRCs: EE838B5C
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Zener Works
Genre: RPG
Wikipedia: Link
Game description: Also known as "Boku to Mao" on Japan.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • i5 2500 3.30GHz
  • HD 6850
1.1.0 r5726 GSdx r5726
  • SPU2-X r5695
  • LilyPad r5403
BIOS: USA v2.20,
  • Needs software rendering with GSdx (F9) to avoid character shadows and blurry image issues while using dx9/11 hardware mode.,
  • 30-60FPS due to software renderer in GSdx.
?


Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
1736 ZZogl 182
  • Specular highlights should be on
  • 35fps
?