Okage: Shadow King: Difference between revisions

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|image            = Okage-Shadow King.jpg
|image            = Okage-Shadow King.jpg
|caption          = North American box art
|caption          = North American box art
|developer        = [[Zener Works]], [[Sony|Sony Computer Entertainment]]
|developer         = Zener Works
|publisher        = Sony Computer Entertainment
|publisher         = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US)
|genre            = RPG
|genre            = RPG
|gameinfo          = In an unexpected twist of fate, the spirit of an evil king, Stanley "Stan" Hihat Trinidad XIV is unleashed and possesses the shadow of an innocent young boy named Ari. Ari then must travel to recover the stolen powers of Stan from the "fake Evil Kings".
|gameinfo          = In an unexpected twist of fate, the spirit of an evil king is unleashed and possesses the shadow of an innocent young boy named Ari. While wielding the burden of an evil being, Ari and his friends must journey across a wonderfully animated, whimsical world. You'll discover new environments, solve puzzles, and battle more than 100 enemies. Engage in action-packed battle sequences where allies and enemies fight simultaneously and in real-time. In this struggle between good and evil, you must manage your team carefully or forever be held captive by the evil king's spirit.
|wikipedia        = [http://en.wikipedia.org/wiki/Okage:_Shadow_King Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Okage:_Shadow_King Link]
|reviewlinks      = [http://www.ign.com/articles/2001/10/15/okage-shadow-king IGN]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/471237-okage-shadow-king Link]
|reviewscore      = 7.2/10 (IGN)
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2001/10/15/okage-shadow-king IGN]|7.2/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/okage-shadow-king Metacritic]|70/100}}
|na_rating_text    = Comic Mischief, Mild Language, Mild Violence
|na_rating        = T
|japanese          = SCPS-11008 & SCPS-19102
|english          = SCUS-97129
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97129
|serialsNTSCU      = SCUS-97129
|CRCsNTSCU        = E0426FC6
|CRCsNTSCU        = E0426FC6
|releasedateNTSCU  = October 01, 2001
|releasedateNTSCU  = October 1, 2001
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-11008
|serialsNTSCJ      = SCPS-11008<br />SCPS-19102 <small>(PlayStation 2 the Best)</small><br />PAPX-90212 <small>(Trial)</small>
|CRCsNTSCJ        = EE838B5C
|CRCsNTSCJ        = EE838B5C
|releasedateNTSCJ  = March 15, 2001
|releasedateNTSCJ  = March 15, 2001<br />August 1, 2002 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=?
|GPU=?
|Revision=0.9.8
|Graphics=GSdx r4600
|Sound=
* SPU2-X r4600
* LilyPad r4510
|Comments=BIOS: USA v2.20, Needs software rendering with GSdx (F9) or else it eats all the RAM. 30-60FPS due to software renderer in GSdx.
|Tester=Machina
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=13 11 2012 1.1.0 r5452-
|Revision=1.1.0 r5452
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Graphics=GSdx 5442 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
*SPU2-X 2.0.0
*LilyPad 0.11.0 [09 10 2012]
*LilyPad 0.11.0
|Comments=Runs at a pretty slow speed.
|Comments=Runs at a pretty slow speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|GPU=Nvidia GTS 250 512MB
|Revision=17 01 2013 1.1.0 r5517-
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
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|Comments=Playable... but native res is 640*448 and it slows down pretty fast when many characters are on screen..., Characters' shadows look bad in hardware, OK in software...
|Comments=Playable... but native res is 640*448 and it slows down pretty fast when many characters are on screen..., Characters' shadows look bad in hardware, OK in software...
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=?
|GPU=?
|Revision=0.9.8
|Graphics=GSdx r4600
|Sound=
* SPU2-X r4600
* LilyPad r4510
|Comments=BIOS: USA v2.20, Needs software rendering with GSdx (F9) or else it eats all the RAM. 30-60FPS due to software renderer in GSdx.
|Tester=Machina
}}
}}
{{TestingEntry
{{TestingEntry
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==Trivia==
==Trivia==
*'''Also known as:''' ''Boku to Mao'' in Japan.
* Original names: '''ボクと魔王''' (SCPS-11008) & (SCPS-19102)
* Also known as '''Boku to Maou''' (JP)




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