Obscure: The Aftermath: Difference between revisions

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|image            = obscure2.jpg
|image            = obscure2.jpg
|caption          =  
|caption          =  
|developer        = Hydravision Entertainment
|developer        = Hydravision
|genre            = Survival horror
|publisher        = [[Playlogic]] (EU, AU), [[Ignition Entertainment]] (US)
|wikipedia        = [http://en.wikipedia.org/wiki/ObsCure_II]
|genre            = Action, Adventure, Horror
|gameinfo          =  
|wikipedia        = [http://en.wikipedia.org/wiki/ObsCure_II Link]
|reviewlinks      =  
|gameinfo          = Obscure: The Aftermath is a Survival Horror game that crosses new boundaries by incorporating 2 player co-op gameplay with the ability to drop a second player in or out of the action at any time. Players can work together to solve puzzles, combat hideous monsters and enjoy hilarious dialogue. Fight the Black Aura, a mysterious and sinister black flower, as it infests the campus of Fallcreek College and ratchets up the student body count.
|reviewscore      =  
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939098-obscure-the-aftermath Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/obscure-the-aftermath Metacritic]|60/100}}
|au_rating        = MA
|na_rating_text    = Blood and Gore, Drug Reference, Mild Sexual Themes, Violence
|na_rating        = M
|eu_rating        = 16+
|ko_rating        = 18
|italian          = SLES-54782
|spanish          = SLES-54782 & SLUS-21709
|french            = SLES-54782 & SLUS-21709
|german            = SLES-54782
|english          = SLES-54782 & SLUS-21709
|widescreenpatch  = 1
|korean            = SCKA-20114
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS21709
|serialsNTSCU      = SLUS-21709
|CRCsNTSCU        =  
|CRCsNTSCU        =  
|releasedateNTSCU  = March 25, 2008
|releasedateNTSCU  = March 25, 2008
Line 18: Line 32:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES54782
|serialsPAL        = SLES-54782
|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = September 7, 2007
|releasedatePAL    = September 7, 2007<br />June 12, 2008 <small>(Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 1
|serialsNTSCJ      = SCKA-20114
|CRCsNTSCJ        =
|releasedateNTSCJ  = November 02, 2007 <small>(Korea)</small>
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
}}


[[Category:Temp - unverified automatically converted pages]]
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{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=?
|CPU=
|CPU=Phenom X4 II 3.8 Ghz
|GPU=
|GPU=HD 4850 512 Mo
|Revision=0.9.8
|Revision=0.9.7
|Graphics=  
|Graphics=GSDX SSE2-r3878
|Sound=
*SPU-2X r3878
*LilyPad 0.10.0
|Comments=BIOS: Europe v02.00, All emulation setting in defauts, only"EE timing Hack" enable in game fixes. Plugin GSD: Direct3D10 (harware) defaut with Scaling X3
|Tester=92.90.21.5
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|GPU=Nvidia GTX 260 896MB
|Revision=1.1.0 r5800
|Graphics=GSdx r5800 SSSE3
|Sound=
*SPU2-X 2.0.0 r5800
*LilyPad 0.11.0 r5800
|Comments=Requires EE timing hack, Game works very fast and stable., When you need to pick locks change VU clamping mode to extra + preserve sign to make pin visible.
|Tester={{ForumUser|prafull}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5 2500k @ 4.2Ghz
|GPU=Nvidia GTX 980
|Revision=PCSX2-v1.5.0-dev-44-
|Graphics=GSdx
|Sound=
|Sound=
|Comments=
|Comments=Runs Great in hardware and software modes had a couple of minor slowdowns in certain areas but it barely affected gameplay at all. Bugs: Software: When you pick up certain items a piece of the background is missing when the item is displayed. Directx, OpenGL: Some texture flickering can be seen in some areas of the game. Lock picking mini game isn't displayed correctly.Solution - Setting VUs clamping to extra fixes this. When going back to campus as Mei and Sven after going through the window to get into the building. You or your partners weapons and hair may be missing or your partner may be invisible all together.Solution - setting VUs clamping to extra or extra + Preserve sign fixes this.
|Tester=?
|Tester={{ForumUser|riku44}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 V2004
|CPU=Intel Core i7-8700k @ 4.70Ghz
|GPU=Nvidia GTX 1070 Ti 8GB
|Revision=1.5.0 dev-3285
|Graphics=GSdx 1.1 (AVX2)
<!--
*Renderer: DirectX 11 HW
*Filtering: Bilinear (PS2)
*Int. Res.: 4x Native (1440P 2K)
*Mipmapping: Auto
*CRC level: FULL
*Accurate Date: FULL
*Accurate Blending: BASIC
-->
|Sound=SPU 2.0.0
|Comments=Runs at 60 fps at 4x native. Internal fps is 30, but can be forced to 60 with this patch in the cheats pnach file: 60 fps
2013D168 2C420001 . Some graphical errors with objects occur in certain areas as well as the lockpick pin is missing while playing as Stan. As pointed below, change VU Clamp mode to EXTRA + PRESERVE SIGN to fix. If using the 60fps patch, the elevator puzzle will be broken and cannot be completed. Turn it OFF before attempting the puzzle or you'll be softlocked.
|Tester=Yokrei
}}
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== Trivia ==
* Original names: '''옵스큐어 II''' (SCKA-20114)
* Also known as '''Obscure II''' (EU, AU, KO)




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
 
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Lock picking pin is missing.
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description= In scenes where you need to pick locks, the pin is invisible.
|Workaround=
|Workaround=Go to Config > Emulation Settings > VUs tab and set Clamping Mode to "Extra + Preserve Sign".
}}
}}
-->
 
{{Issue
|IssueName=Flickering shadows
|IsFixed=0
|IssueLevel=0
|Description=Shadows blink on some walls.
|Workaround=Use Software Mode.
}}
 
==Gallery==
<gallery>
File:Obscure_The_Aftermath_Forum_1.jpg|Obscure: The Aftermath (SLES 54782)
File:Obscure_The_Aftermath_Forum_2.jpg|Obscure: The Aftermath (SLUS 21709)
</gallery>
 
 
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Obscure-2-SLES-54782-E--28580 Obscure 2 (SLES 54782) (E)]
*[http://forums.pcsx2.net/Thread-Obscure-The-Aftermath-SLUS-21709-U--29097 Obscure - The Aftermath (SLUS 21709) (U)]}}

Latest revision as of 10:32, 27 March 2024

Obscure: The Aftermath

Game general and emulation properties:
ESRB rating: M (Blood and Gore, Drug Reference, Mild Sexual Themes, Violence)
PEGI rating: 16+
OFLC rating: MA
GRB rating: 18
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-54782 & SLUS-21709
German: SLES-54782
French: SLES-54782 & SLUS-21709
Spanish: SLES-54782 & SLUS-21709
Italian: SLES-54782
Korean: SCKA-20114
Region NTSC-U:
Serial numbers: SLUS-21709
Release date: March 25, 2008
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54782
Release date: September 7, 2007
June 12, 2008 (Australia)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCKA-20114
Release date: November 02, 2007 (Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Hydravision
Publisher(s): Playlogic (EU, AU), Ignition Entertainment (US)
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: Metacritic60/100
Game description: Obscure: The Aftermath is a Survival Horror game that crosses new boundaries by incorporating 2 player co-op gameplay with the ability to drop a second player in or out of the action at any time. Players can work together to solve puzzles, combat hideous monsters and enjoy hilarious dialogue. Fight the Black Aura, a mysterious and sinister black flower, as it infests the campus of Fallcreek College and ratchets up the student body count.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Phenom X4 II 3.8 Ghz
  • HD 4850 512 Mo
0.9.7 GSDX SSE2-r3878
  • SPU-2X r3878
  • LilyPad 0.10.0
BIOS: Europe v02.00, All emulation setting in defauts, only"EE timing Hack" enable in game fixes. Plugin GSD: Direct3D10 (harware) defaut with Scaling X3 92.90.21.5
PAL Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5800 GSdx r5800 SSSE3
  • SPU2-X 2.0.0 r5800
  • LilyPad 0.11.0 r5800
Requires EE timing hack, Game works very fast and stable., When you need to pick locks change VU clamping mode to extra + preserve sign to make pin visible.
NTSC-U Windows
  • Intel Core i5 2500k @ 4.2Ghz
  • Nvidia GTX 980
PCSX2-v1.5.0-dev-44- GSdx Runs Great in hardware and software modes had a couple of minor slowdowns in certain areas but it barely affected gameplay at all. Bugs: Software: When you pick up certain items a piece of the background is missing when the item is displayed. Directx, OpenGL: Some texture flickering can be seen in some areas of the game. Lock picking mini game isn't displayed correctly.Solution - Setting VUs clamping to extra fixes this. When going back to campus as Mei and Sven after going through the window to get into the building. You or your partners weapons and hair may be missing or your partner may be invisible all together.Solution - setting VUs clamping to extra or extra + Preserve sign fixes this.
NTSC-U Windows 10 V2004
  • Intel Core i7-8700k @ 4.70Ghz
  • Nvidia GTX 1070 Ti 8GB
1.5.0 dev-3285 GSdx 1.1 (AVX2) SPU 2.0.0 Runs at 60 fps at 4x native. Internal fps is 30, but can be forced to 60 with this patch in the cheats pnach file: 60 fps

2013D168 2C420001 . Some graphical errors with objects occur in certain areas as well as the lockpick pin is missing while playing as Stan. As pointed below, change VU Clamp mode to EXTRA + PRESERVE SIGN to fix. If using the 60fps patch, the elevator puzzle will be broken and cannot be completed. Turn it OFF before attempting the puzzle or you'll be softlocked.

Yokrei

Trivia

  • Original names: 옵스큐어 II (SCKA-20114)
  • Also known as Obscure II (EU, AU, KO)


Known Issues

Lock picking pin is missing.

  • Status: Fixed
  • Type: Serious
  • Description: In scenes where you need to pick locks, the pin is invisible.
  • Workaround: Go to Config > Emulation Settings > VUs tab and set Clamping Mode to "Extra + Preserve Sign".

Flickering shadows

  • Status: Active
  • Type: Minor
  • Description: Shadows blink on some walls.
  • Workaround: Use Software Mode.

Gallery


Public compatibility forum links