Nicktoons: Attack of the Toybots: Difference between revisions

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Revision as of 02:47, 19 May 2018

Nicktoons: Attack of the Toybots

Game general and emulation properties:
ESRB rating: E (Cartoon Violence)
PEGI rating: 3+
OFLC rating: PG
Languages supported:
English: SLES-54991 & SLES-54990 & SLUS-21605
German: SLES-54991
French: SLES-54991
Spanish: SLES-54991
Dutch: SLES-54991
Italian: SLES-54991
Region NTSC-U:
Serial numbers: SLUS-21605
Release date: October 23, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54991
SLES-54990
Release date: November 1, 2007 (Australia)
November 9, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Blue Tongue Entertainment
Publisher(s): THQ
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic62/100
Game description: The evil Professor Calamitous is at it again! But this time he's gone too far. He has created evil robots that look just like our Nicktoons heroes! Now, SpongeBob, Jimmy Neutron, Danny Phantom, Timmy Turner, and Tak must stop them and the Professor no matter what it takes. By using new attacks, and awesome mech suits, now you can help our heroes stop the evil professor before he wreaks havoc everywhere!


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 10
  • Intel Core i5-6500
  • Nvidia GTX 1060 Mini 3GB
1.4.0 Gsdx32-avx SPU2-X 2.0.0 [12 02 2013] Needs DirectX3D11 Hardware to start up properly. Software mode causes a glitched out screen. Runs at near full speed with occasional stutter that occus around 20 minutes into gameplay, but stopping the emulator and restarting it is a temporary fix. RedCyanideBlue


Trivia

  • Also known as Nickelodeon SpongeBob and Friends: Attack of the Toybots (EU)



Known Issues

Glitched Textures

  • Status: Fixed
  • Type: Major
  • Description: There are glitched out textures for the map when running in software mode and any hardware mode except for Direct3D11
  • Workaround: Only start up the game in Direct3D11 (Hardware) mode. When changing software mode to hardware mode while still in-game, this workaround will fail, so restarting the emulation is necessary.

Bugged Audio

  • Status: Active
  • Type: Minor
  • Description: The audio said by characters while doing a level stops the playing of music in the background. Short transition style cutscenes within the level are affected by this, but the longer story based cutscenes still have perfect audio. Also, if your character talks while performing an action (ex. hitting an object), their audio stops playing.
  • Workaround: None.