Never7

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Revision as of 23:42, 17 November 2021 by MKCA (talk | contribs) (Added a new issue)
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Never7

Game general and emulation properties:
CERO rating: C
Languages supported:
Japanese: SLPS-25256 & SLPM-65689 & SLPM-55088
Region NTSC-J/C/K:
Serial numbers: SLPS-25256
SLPM-65689 (SuperLite 2000 Renai Adventure)
SLPM-55088 (Renai Game Selection)
Release date: June 26, 2003
September 2, 2004 (SuperLite 2000 Renai Adventure)
October 9, 2008 (Renai Game Selection)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Kid
Publisher(s): Kid (JP), Konami (JP), CyberFront (JP)
Genre: Visual Novel
Wikipedia: Link


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? This is a test placeholder. Add your configuration here. ?


Trivia

  • Original names: ネバーセブン ジ・エンド・オブ・インフィニティ (SLPS-25256) & (SLPM-65689) & (SLPM-55088)
  • Also known as Never7: The End of Infinity (JP)

Known Issues

FMV Hang

  • Status: Active
  • Type: Serious
  • Description: When playing any of the game's FMVs, at some point it will hang, frozen on a single frame, audio stuck in a loop.
  • Workaround: Lowering EE Cyclerate. The lower the setting, the more videos will play until the end. Some will work with "-1", but the others will need -2" or "-3". It seems that on "-3" all of them will play out without hanging. However, the lower the setting, the more distorted the audio becomes. Alternatively, Skip MPEG hack can be activated to skip all videos.

Missing graphics in hardware mode

  • Status: Active
  • Type: Minor
  • Description: Date transition screens are missing the backgrounds when using any of the hardware rendering modes.
  • Workaround: Enabling Preload Frame Data HW hack.


Public compatibility forum links