Never7: Difference between revisions
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|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = June 26, 2003<br />September 2, 2004 <small>(SuperLite 2000 Renai Adventure)</small><br />October 9, 2008 <small>(Renai Game Selection)</small> | |releasedateNTSCJ = June 26, 2003<br />September 2, 2004 <small>(SuperLite 2000 Renai Adventure)</small><br />October 9, 2008 <small>(Renai Game Selection)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J (SLPS 25256) | ||
|OS= | |OS=Windows 10 | ||
|CPU= | |CPU=Intel Core i7-7700 @ 3.6Ghz | ||
|GPU= | |GPU=Nvidia Geforce GTX 1060 6GB | ||
|Revision= | |Revision=PCSX2 1.6.0 | ||
|Graphics= | |Graphics=GSdx 1.2.0 SSE4.1/AVX | ||
|Sound= | <spoiler show="Settings" hide="Hide"> | ||
|Comments= | * Renderer: Direct3D 11 (Software) | ||
|Tester= | * '''HW Hacks:''' | ||
** Preload Frame Data: ✓ | |||
</spoiler> | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Playable. Problems with video playback (see issues). | |||
|Tester={{ForumUser|MKCA}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |
Revision as of 00:22, 18 November 2021
Developer(s): Kid
Publisher(s): Kid (JP), Konami (JP), CyberFront (JP)
Genre: Visual Novel
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J (SLPS 25256) | Windows 10 |
|
PCSX2 1.6.0 | GSdx 1.2.0 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
</spoiler> |
SPU2-X 2.0.0 | Playable. Problems with video playback (see issues). |
Trivia
- Original names: ネバーセブン ジ・エンド・オブ・インフィニティ (SLPS-25256) & (SLPM-65689) & (SLPM-55088)
- Also known as Never7: The End of Infinity (JP)
Known Issues
FMV Hang
- Status: Active
- Type: Serious
- Description: When playing any of the game's FMVs, at some point it will hang, frozen on a single frame, audio stuck in a loop.
- Workaround: Lowering EE Cyclerate. The lower the setting, the more videos will play until the end. Some will work with "-1", but the others will need -2" or "-3". It seems that on "-3" all of them will play out without hanging. However, the lower the setting, the more distorted the audio becomes. Alternatively, Skip MPEG hack can be activated to skip all videos.
Missing graphics in hardware mode
- Status: Active
- Type: Minor
- Description: Date transition screens are missing the backgrounds when using any of the hardware rendering modes.
- Workaround: Enabling Preload Frame Data HW hack.