Neopets: The Darkest Faerie: Difference between revisions
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|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = November 16, 2005 | |releasedateNTSCU = November 16, 2005 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|Comments=Upon testing on a more modern system, I have found that it does run at normal speed, but there is a glitch in the Meridell Arena which cause Tormund to flail wildly while stuck floating in mid-air upon being hit by an Ixi Chieftain, which as far as I know does not occur on real hardware. Also, even with V-sync enabled, there are still massive issues with tearing. | |Comments=Upon testing on a more modern system, I have found that it does run at normal speed, but there is a glitch in the Meridell Arena which cause Tormund to flail wildly while stuck floating in mid-air upon being hit by an Ixi Chieftain, which as far as I know does not occur on real hardware. Also, even with V-sync enabled, there are still massive issues with tearing. | ||
|Tester=kylikeit | |Tester=kylikeit | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-8700k | |||
|GPU=GeForce GTX 1060 Ti | |||
|Revision=v1.6.0 | |||
|Graphics=GSdx Direct3D 11 | |||
|Sound=SPU2-X XAudio2 | |||
|Comments='''Set EE/FPU Round Mode to Negative.''' Played for a total of about 3 hours at fullspeed. The glitch below is the only noticeable issue. Otherwise, prerendered cutscenes run choppy but that could just be how they're encoded. | |||
|Tester=PCSX2WikiEditor | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
==Trivia== | ==Trivia== | ||
*It was bound to be release for PS1 but it got canceled. | * It was bound to be release for PS1 but it got canceled. | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Player Freezes After Taking a Hit | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=Taking damage from enemies can sometimes cause the player character to become frozen in the air, flailing his arms. | ||
|Workaround= | |Workaround=Fixed in v1.7.2304 , if on 1.6 or older do this Under ''Emulation Settings > EE/IOP > EE/FPU Advanced Recompiler Options'', set '''Round Mode''' to '''Negative'''. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Neopets-The-Darkest-Faerie-SCUS-97367-U--28694 Neopets - The Darkest Faerie (SCUS 97367) (U)]}} | *[http://forums.pcsx2.net/Thread-Neopets-The-Darkest-Faerie-SCUS-97367-U--28694 Neopets - The Darkest Faerie (SCUS 97367) (U)]}} |