Neo Contra
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Developer(s): KCET
Publisher(s): Konami (US, JP, KO, EU), SCEA (US)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: IGN: 7.0, Metacritic: 65/100
Game description: Neo Contra integrates all the classic shooting elements from the Contra series into 3D environments. Set in the distant future, the game continues the adventure of the legendary hero, Bill Rizer, and introduces a new character to the series--Genbei Jaguer Yagyu, a mysterious samurai. As Bill or Genbei, you'll fight huge bosses and deadly enemies with an arsenal of powerful weapons. Neo Contra also features realistic environmental destruction, explosions, and cinematic cutscenes.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.svn5814 | GSDX |
|
USA v02.20(10/02/2006), (2 patches), Really very light game for any cpu/gpu. can occur crash in the screen,but difficultly. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Game runs and looks great at 6X native resolution and Anti-Strophic filtering. Game runs without a hitch. Bios v 2.0 was used. | Zrooney |
PAL | Windows |
|
1.3. 5 of June | GSDX |
|
USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes. | |
PAL | Windows 10 Pro 64-bit |
|
v1.7.0 (dev-59) | GSdx 1.2.0
|
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BIOS: USA v02.30, Preset: 3 (Balanced), widescreen patches enabled. Goes ingame and runs perfectly stable at full speed. There are some upscaling lines in the menu that I can't get rid of. Sometimes, they appear ingame at the edge of the screen as well - this can be fixed by switching to SW rendering and back (hit F9 twice). The widescreen patches work but the HUD still remains stretched. The cutscene of the second mission is broken but skippable by pressing START. The corrupted background (see known issues below) remains. I have played through missions 1 and 2 and didn't run into any other issues. See my video here. | TomBoss |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Linux Ubuntu 14.04 LTS |
|
PCSX2 1.3.0 SVN | GsDx SSE2 / ZZOgl | ? | MTVU Hack and MVU Speed Hacks, recommended used. Runs at about 45FPS on GsDx SSE2 Hardware, 20 in ZZOgl. I don't crash.. |
Trivia
- Original names: ネオコントラ (SLPM-65752) & (SLPM-65990), 네오 콘트라 (SLKA-25227)
- PAL version is able to switch between 50Hz(PAL) and 60Hz(NTSC) at the start of the game
Known Issues
Corrupted background
- Status: Active
- Type: Serious
- Description: The background layer (e.g. the water in stage 1) is corrupted in both hardware and software mode.
- Workaround: None
The gallery
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