Neo Contra: Difference between revisions

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|image            = Neo_Contra.jpg
|image            = Neo_Contra.jpg
|caption          = North American Cover Art
|caption          = North American Cover Art
|developer        = [[Konami|Konami Computer Entertainment Tokyo]]
|developer        = [[Konami|KCET]]
|genre            = Arcade, Shoot 'em up
|publisher        = [[Konami]] (US, JP, KO, EU), [[Sony|SCEA]] (US)
|gameinfo          = Neo Contra (ネオコントラ?) is the tenth video game in the Contra series by Konami. It was developed by Team Neo Kijirushi, a group of staff members within Konami Computer Entertainment Tokyo, and released for the PlayStation 2 in 2004. The game is a direct follow-up to Contra: Shattered Soldier and is another departure from the traditional scrolling shooter formula from previous games.
|genre            = Action, Shooter, Arcade
|gameinfo          = Neo Contra integrates all the classic shooting elements from the Contra series into 3D environments. Set in the distant future, the game continues the adventure of the legendary hero, Bill Rizer, and introduces a new character to the series--Genbei Jaguer Yagyu, a mysterious samurai. As Bill or Genbei, you'll fight huge bosses and deadly enemies with an arsenal of powerful weapons. Neo Contra also features realistic environmental destruction, explosions, and cinematic cutscenes.
|wikipedia        = [http://en.wikipedia.org/wiki/Neo_Contra Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Neo_Contra Link]
|reviewlinks      = [http://www.ign.com/games/neo-contra/ps2-627087 IGN]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919558-neo-contra Link]
|reviewscore      = 7.0 (IGN)
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/neo-contra/ps2-627087 IGN]|7.0}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/neo-contra Metacritic]|65/100}}
|eu_rating        = 12+
|ko_rating        = 15
|japan_rating      = C
|na_rating_text    = Blood and Gore, Violence
|na_rating        = M
|french            = SLES-52510
|german            = SLES-52510
|english          = SLES-52510 & SLUS-20961 & NPUD-20961
|japanese          = SLPM-65752 &  VW250-J1 &  SLPM-65990 &  VW250-J4 & NPJD-00014
|widescreenpatch  = 1
|korean            = SLKA-25227
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20961
|serialsNTSCU      = SLUS-20961<br />NPUD-20961 <small>(PS2 Classics)</small>
|CRCsNTSCU        = 890110
|CRCsNTSCU        = 890110
|releasedateNTSCU  = October 19, 2004
|releasedateNTSCU  = October 19, 2004<br />February 18, 2014 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52510
|serialsPAL        = SLES-52510<br />NPED-00036 <small>(PS2 Classics)</small>
|CRCsPAL          = EEE2F6A3
|CRCsPAL          = EEE2F6A3
|releasedatePAL    = February 25, 2005
|releasedatePAL    = February 25, 2005<br />February 15, 2012 <small>(PS2 Classics)</small>
|statusPAL        = 1
|statusPAL        = 1
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65752
|serialsNTSCJ      = SLPM-65752<br />VW250-J1<br />SLPM-65990 <small>(Konami Dendou Selection)</small><br />VW250-J4 <small>(Konami Dendou Selection)</small><br />SLKA-25227<br />NPJD-00014 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = November 3, 2004
|releasedateNTSCJ  = November 3, 2004<br />November 4, 2004 <small>(Korea)</small><br />May 26, 2005 <small>(Konami Dendou Selection)</small><br />September 19, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=1
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3. 5 of June-
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes.
|Tester={{ForumUser|DESTRUIDOR}} {{ForumUser|prafull}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester=Zrooney
|Tester=Zrooney
}}
}}
 
{{TestingEntry
|Status=1
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3. 5 of June
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes.
|Tester={{ForumUser|DESTRUIDOR}} {{ForumUser|prafull}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
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{{TestingFooter}}
{{TestingFooter}}


== Trivia ==
* Original names: '''ネオコントラ''' (SLPM-65752) & (SLPM-65990), '''네오 콘트라''' (SLKA-25227)




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Corrupted background
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|Description=The background layer (e.g. the water in stage 1) is corrupted in both hardware and software mode.
|Workaround=
|Workaround=None
 
<gallery widths="175px" heights="100px">
File:Neo Contra Gsdx 20160721142613.png|Corrupted background (hardware 2x IR)
</gallery>
}}
}}
-->


==The gallery==
==The gallery==
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