Neo Contra: Difference between revisions
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{{infobox | {{infobox | ||
|image = Neo_Contra.jpg | |image = Neo_Contra.jpg | ||
|caption = North American Cover Art | |caption = North American Cover Art | ||
|developer = [[Konami|Konami | |developer = [[Konami|KCET]] | ||
|genre = | |publisher = [[Konami]] (US, JP, KO, EU), [[Sony|SCEA]] (US) | ||
|gameinfo = Neo Contra | |genre = Action, Shooter, Arcade | ||
|gameinfo = Neo Contra integrates all the classic shooting elements from the Contra series into 3D environments. Set in the distant future, the game continues the adventure of the legendary hero, Bill Rizer, and introduces a new character to the series--Genbei Jaguer Yagyu, a mysterious samurai. As Bill or Genbei, you'll fight huge bosses and deadly enemies with an arsenal of powerful weapons. Neo Contra also features realistic environmental destruction, explosions, and cinematic cutscenes. | |||
|wikipedia = [http://en.wikipedia.org/wiki/Neo_Contra Link] | |wikipedia = [http://en.wikipedia.org/wiki/Neo_Contra Link] | ||
|reviewlinks = [http://www.ign.com/games/neo-contra/ps2-627087 IGN] | |gamefaqslink = [http://www.gamefaqs.com/ps2/919558-neo-contra Link] | ||
| | |numberofplayers = 2 | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/neo-contra/ps2-627087 IGN]|7.0}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/neo-contra Metacritic]|65/100}} | |||
|eu_rating = 12+ | |||
|ko_rating = 15 | |||
|japan_rating = C | |||
|na_rating_text = Blood and Gore, Violence | |||
|na_rating = M | |||
|french = SLES-52510 | |||
|german = SLES-52510 | |||
|english = SLES-52510 & SLUS-20961 & NPUD-20961 | |||
|japanese = SLPM-65752 & VW250-J1 & SLPM-65990 & VW250-J4 & NPJD-00014 | |||
|widescreenpatch = 1 | |||
|korean = SLKA-25227 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20961 | |serialsNTSCU = SLUS-20961<br />NPUD-20961 <small>(PS2 Classics)</small> | ||
|CRCsNTSCU = 890110 | |CRCsNTSCU = 890110 | ||
|releasedateNTSCU = October 19, 2004 | |releasedateNTSCU = October 19, 2004<br />February 18, 2014 <small>(PS2 Classics)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
Line 20: | Line 31: | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-52510 | |serialsPAL = SLES-52510<br />NPED-00036 <small>(PS2 Classics)</small> | ||
|CRCsPAL = EEE2F6A3 | |CRCsPAL = EEE2F6A3 | ||
|releasedatePAL = February 25, 2005 | |releasedatePAL = February 25, 2005<br />February 15, 2012 <small>(PS2 Classics)</small> | ||
|statusPAL = | |statusPAL = 1 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-65752<br />VW250-J1<br />SLPM-65990 <small>(Konami Dendou Selection)</small><br />VW250-J4 <small>(Konami Dendou Selection)</small><br />SLKA-25227<br />NPJD-00014 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = November 3, 2004 | |releasedateNTSCJ = November 3, 2004<br />November 4, 2004 <small>(Korea)</small><br />May 26, 2005 <small>(Konami Dendou Selection)</small><br />September 19, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
Line 36: | Line 47: | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=? | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Windows | ||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.1.svn5814 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), (2 patches), Really very light game for any cpu/gpu. can occur crash in the screen,but difficultly. | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64-Bit | |||
|CPU=Intel i7 @ 3.4Ghz | |||
|GPU=Sapphire R9 290X 4GB | |||
|Revision=1.2.1 r5873 | |||
|Graphics=GSdx 10 (Hardware)0.1.16 r5875 | |||
|Sound= | |||
*SPU2-X r5875 | |||
*Lillypad 0.11.0 r5875 | |||
|Comments= Game runs and looks great at 6X native resolution and Anti-Strophic filtering. Game runs without a hitch. Bios v 2.0 was used. | |||
|Tester=Zrooney | |||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=I5 3330 | |CPU=I5 3330 | ||
|GPU=HD | |GPU=HD radeon 6850 | ||
|Revision=1. | |Revision=1.3. 5 of June | ||
|Graphics= | |Graphics=GSDX | ||
|Sound= | |Sound= | ||
* SPU2-X | *SPU2-X | ||
* | *? | ||
|Comments= | |Comments=USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes. | ||
|Tester= | |Tester={{ForumUser|DESTRUIDOR}} {{ForumUser|prafull}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Linux Ubuntu 14.04 LTS | ||
|CPU= | |CPU=AMD A10-5800K | ||
|GPU= | |GPU=AMD Radeon HD 7660D | ||
|Revision= | |Revision=PCSX2 1.3.0 SVN | ||
|Graphics= | |Graphics=GsDx SSE2 / ZZOgl | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments=MTVU Hack and MVU Speed Hacks, recommended used. Runs at about 45FPS on GsDx SSE2 Hardware, 20 in ZZOgl. I don't crash.. | ||
|Tester= | |Tester={{ForumUser|SimonStreakio}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | |||
* Original names: '''ネオコントラ''' (SLPM-65752) & (SLPM-65990), '''네오 콘트라''' (SLKA-25227) | |||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Corrupted background | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=The background layer (e.g. the water in stage 1) is corrupted in both hardware and software mode. | ||
|Workaround= | |Workaround=None | ||
<gallery widths="175px" heights="100px"> | |||
File:Neo Contra Gsdx 20160721142613.png|Corrupted background (hardware 2x IR) | |||
</gallery> | |||
}} | }} | ||
-- | |||
==The gallery== | |||
<gallery> | |||
File:Neo_Contra_Forum_3.jpg|Neo Contra (SLUS 20961) | |||
File:Neo_Contra_Forum_4.jpg|Neo Contra (SLUS 20961) | |||
File:Neo_Contra_Forum_1.jpg|Neo Contra (SLES 52510) | |||
File:Neo_Contra_Forum_2.jpg|Neo Contra (SLUS 20961) | |||
</gallery> | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Neo-Contra-SLES-52510-E--29099 Neo Contra (SLES 52510) (E)] | |||
*[http://forums.pcsx2.net/Thread-Neo-Contra-SLUS-20961-U--29547 Neo Contra (SLUS 20961) (U)]}} |
Revision as of 14:17, 27 December 2016
Developer(s): KCET
Publisher(s): Konami (US, JP, KO, EU), SCEA (US)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: IGN: 7.0, Metacritic: 65/100
Game description: Neo Contra integrates all the classic shooting elements from the Contra series into 3D environments. Set in the distant future, the game continues the adventure of the legendary hero, Bill Rizer, and introduces a new character to the series--Genbei Jaguer Yagyu, a mysterious samurai. As Bill or Genbei, you'll fight huge bosses and deadly enemies with an arsenal of powerful weapons. Neo Contra also features realistic environmental destruction, explosions, and cinematic cutscenes.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.svn5814 | GSDX |
|
USA v02.20(10/02/2006), (2 patches), Really very light game for any cpu/gpu. can occur crash in the screen,but difficultly. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Game runs and looks great at 6X native resolution and Anti-Strophic filtering. Game runs without a hitch. Bios v 2.0 was used. | Zrooney |
PAL | Windows |
|
1.3. 5 of June | GSDX |
|
USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Linux Ubuntu 14.04 LTS |
|
PCSX2 1.3.0 SVN | GsDx SSE2 / ZZOgl | ? | MTVU Hack and MVU Speed Hacks, recommended used. Runs at about 45FPS on GsDx SSE2 Hardware, 20 in ZZOgl. I don't crash.. |
Trivia
- Original names: ネオコントラ (SLPM-65752) & (SLPM-65990), 네오 콘트라 (SLKA-25227)
Known Issues
Corrupted background
- Status: Active
- Type: Serious
- Description: The background layer (e.g. the water in stage 1) is corrupted in both hardware and software mode.
- Workaround: None
-
Corrupted background (hardware 2x IR)
The gallery
-
Neo Contra (SLUS 20961)
-
Neo Contra (SLUS 20961)
-
Neo Contra (SLES 52510)
-
Neo Contra (SLUS 20961)
- Games rated C in Japan
- Games rated M in North America
- Games rated 12+ in Europe
- Games rated 15 in Korea
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