Neo Contra: Difference between revisions

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*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes.
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|Status=1
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3. 5 of June
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes.
|Tester={{ForumUser|DESTRUIDOR}} {{ForumUser|prafull}}
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Revision as of 17:16, 30 May 2015

Neo Contra

North American Cover Art
Region NTSC-U:
Serial numbers: SLUS-20961
Release date: October 19, 2004
CRCs: 890110
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52510
Release date: February 25, 2005
CRCs: EEE2F6A3
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65752
Release date: November 3, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Konami Computer Entertainment Tokyo
Genre: Arcade, Shoot 'em up
Wikipedia: Link
Game review links: IGN
Game review score: 7.0 (IGN)
Game description: Neo Contra (ネオコントラ?) is the tenth video game in the Contra series by Konami. It was developed by Team Neo Kijirushi, a group of staff members within Konami Computer Entertainment Tokyo, and released for the PlayStation 2 in 2004. The game is a direct follow-up to Contra: Shattered Soldier and is another departure from the traditional scrolling shooter formula from previous games.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5814 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), (2 patches), Really very light game for any cpu/gpu. can occur crash in the screen,but difficultly.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game runs and looks great at 6X native resolution and Anti-Strophic filtering. Game runs without a hitch. Bios v 2.0 was used. Zrooney
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3. 5 of June GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), I checked both the PAL & NTSC versions and neither works. Both hang at start of Level 2 if game fixes are enabled. And both hang at start of level 1 if game fixes are disabled. So overall the game can not be played since there is no way to save the game midway and disable game fixes.



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Linux Ubuntu 14.04 LTS
  • AMD A10-5800K
  • AMD Radeon HD 7660D
PCSX2 1.3.0 SVN GsDx SSE2 / ZZOgl ? MTVU Hack and MVU Speed Hacks, recommended used. Runs at about 45FPS on GsDx SSE2 Hardware, 20 in ZZOgl. I don't crash..



The gallery

Public compatibility forum links