Need for Speed Underground 2

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Revision as of 01:07, 10 April 2015 by Dan Castellaneta (talk | contribs) (So there's an NFR version of NFS:UG2. Added serial for it. I can confirm it if needed.)
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Need for Speed Underground 2
Need For Speed Underground 2.png
Region NTSC-U:
Serial numbers: SLUS-21065
SLUS-21065P3 (NFR version)
Release date: 11/15/04
CRCs: F5C7B45F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52725
Release date: 11/19/04
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65766
Release date: 12/22/04
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Canada
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 82/100 User Score 8.7/10
Game description: The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the Midnight Club series, in a large city known as "Bayview").
Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5576- GSdx r5464 SSSE3
  • SPU2-X 2.0.0 r5460
  • LilyPad 0.11.0 r5403
Patches not required now. You will need to use skip draw = 1 to make it playable in gsdx HW mode. Some effects seems to be missing/messed up but doesn't effect gameplay.
PAL Windows
  • AMD Athlon II X3 440 @ 3.0 Ghz
  • Nvidia GeForce GTS 450 1024MB
r5927 GSDX
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, You need set skipdraw to 1, otherwise you'll get 5-10 FPS in-game. Enabling 8-bit textures increases speed by 5 FPS. With it and recommended speedhacks I get 40-50 FPS in-game. The only way to get constant full speed is to crank up VU Cycle Stealing to the max but this will cause slight sound crackling. Some special effects appear incorrectly.
  • Core i7 950 D0 @ 3.07GHz
  • GeForce GTX 480
0.9.8 GSDX r4600
  • SPU2-X r4600
  • Lilypad r4510
BIOS: USA v02.00, 50-60FPS Machina

Known Issues

Heavy VRam usage

  • Status: Active
  • Type: Serious
  • Description: When using GSdx, framerates can drop to 5FPS due to heavy VRam usage, fine if you have enough VRam in your graphics card.
  • Workaround: Using Skipdraw=1 in GSdx reduces the VRam usage by a large amount.

Exaggerated motion blur

  • Status: Active
  • Type: Minor
  • Description: Motion blur in races appears exaggerated.
  • Workaround: Using software mode (F9) in GSdx fixes this issue.

The gallery

Public compatibility forum links