Need for Speed: Underground 2: Difference between revisions
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==Known Issues | ==Known Issues== | ||
{{Issue | |||
When using GSdx speed can go down to 5FPS due to VRam usage, fine if you have enough VRam in your graphics card. | |IssueName=Huge Slowdown | ||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=When using GSdx speed can go down to 5FPS due to VRam usage, fine if you have enough VRam in your graphics card. | |||
|Workaround='''Skipdraw=1''' in GSdx reduces the Vram need by a big amount. | |||
}} | |||
{{Issue | |||
Motion blur in races appears exaggerated. | |IssueName=Blurry Races | ||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Motion blur in races appears exaggerated. | |||
|Workaround=Software mode (F9) in GSdx has it right | |||
}} |
Revision as of 08:51, 5 August 2014
Need for Speed: Underground 2 | |||||||||||||||||||||||||||||||||||||||||
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Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v02.00 |
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Core i7 950 D0 @ 3.07GHz |
GPU: | GeForce GTX 480 |
Comments: 50-60FPS
Known Issues
Huge Slowdown
- Status: Active
- Type: Serious
- Description: When using GSdx speed can go down to 5FPS due to VRam usage, fine if you have enough VRam in your graphics card.
- Workaround: Skipdraw=1 in GSdx reduces the Vram need by a big amount.
Blurry Races
- Status: Active
- Type: Minor
- Description: Motion blur in races appears exaggerated.
- Workaround: Software mode (F9) in GSdx has it right