Need for Speed: ProStreet: Difference between revisions

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|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=29 12 2012 1.1.0 r5492-
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Sound=
*SPU2-X 2.0.0 [28 12 2012]
*LilyPad 0.11.0 [28 12 2012]
|Comments=Runs at 50% speed., Intro and menu screens as well as ingame play are very slow (single digits) and cause kosmos effect (which I haven't seen in some time).  Runs fine, but still slow in software mode.
|Tester={{ForumUser|General-Plot}}
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|Status=Playable

Revision as of 11:09, 28 December 2014

Need for Speed: ProStreet

Region NTSC-U:
Serial numbers: SLUS-21658
Release date: November 14, 2007
CRCs: DD3CE71B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55002
SLES-55003
SLES-55004
SLES-55005
Release date: November 23, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66932
SLPM-55151 (EA:SY! 1980)
Release date: January 31, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Black Box
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 62/100
Game description: Need for Speed: ProStreet is the eleventh installment of Electronic Arts' popular racing game series Need for Speed


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Runs at 50% speed., Intro and menu screens as well as ingame play are very slow (single digits) and cause kosmos effect (which I haven't seen in some time). Runs fine, but still slow in software mode.
NTSC-U Windows 8.1 64-bit
  • Intel i5 3330 @3.20GHz
  • Ati Radeon HD 7770 1gb
v1.2.1-782-g66d7aa7 GSdx32-AVX SPU2-X 1.2.1 It works really well, I played through the end but has graphics problems in the UI because of the skipdraw hack. You need to use skipdraw at 6, without this you will have a massive lag and you're going to run out of memory Wassaaaa

The gallery


Known Issues

Massive lag

  • Status: Active
  • Type: Minor
  • Description: Starting the game is unplayable, you get 2 fps and you're going to run out of memory
  • Workaround: Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes
Public compatibility forum links