Need for Speed: ProStreet: Difference between revisions

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{{infobox
{{infobox
|image            =151068-Need_for_Speed_-_ProStreet_(USA)-2.jpg
|image            = 151068-Need_for_Speed_-_ProStreet_(USA)-2.jpg
|caption          =
|caption          =
|developer        =EA Black Box
|developer        = [[Electronic Arts|EA Black Box]]
|genre            =Racing
|publisher        = [[Electronic Arts]]
|gameinfo          =Need for Speed: ProStreet is the eleventh installment of Electronic Arts' popular racing game series Need for Speed
|genre            = Racing
|wikipedia        =[http://en.wikipedia.org/wiki/Need_for_Speed:_ProStreet]
|gameinfo          = Need for Speed: ProStreet is the eleventh installment of Electronic Arts' popular racing game series Need for Speed
|reviewlinks      =[http://www.metacritic.com/game/playstation-2/need-for-speed-prostreet]
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_ProStreet Link]
|reviewscore      =62
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/need-for-speed-prostreet Metacritic]
|reviewscore      = 62/100
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =SLUS-21658
|serialsNTSCU      = SLUS-21658
|CRCsNTSCU        =
|CRCsNTSCU        = DD3CE71B
|releasedateNTSCU  =November 14, 2007
|releasedateNTSCU  = November 14, 2007
|statusNTSCU      =2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =SLES-55002 SLES-55003 SLES-55004 SLES-55005  
|serialsPAL        = SLES-55002<br/>SLES-55003<br/>SLES-55004<br/>SLES-55005  
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =November 23, 2007
|releasedatePAL    = November 23, 2007
|statusPAL        =2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 0
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-66932<br/>SLPM-55151 <small>(EA:SY! 1980)
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = January 31, 2008
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 85: Line 86:
|Workaround=Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes
|Workaround=Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes
}}
}}
-->
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Need-for-Speed-Pro-Street-SLUS-21658-U--28504 Need for Speed Pro Street (SLUS 21658) (U)]}}
*[http://forums.pcsx2.net/Thread-Need-for-Speed-Pro-Street-SLUS-21658-U--28504 Need for Speed Pro Street (SLUS 21658) (U)]}}

Revision as of 09:02, 21 December 2014

Need for Speed: ProStreet

Region NTSC-U:
Serial numbers: SLUS-21658
Release date: November 14, 2007
CRCs: DD3CE71B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55002
SLES-55003
SLES-55004
SLES-55005
Release date: November 23, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66932
SLPM-55151 (EA:SY! 1980)
Release date: January 31, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Black Box
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 62/100
Game description: Need for Speed: ProStreet is the eleventh installment of Electronic Arts' popular racing game series Need for Speed


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 8.1 64-bit
  • Intel i5 3330 @3.20GHz
  • Ati Radeon HD 7770 1gb
v1.2.1-782-g66d7aa7 GSdx32-AVX SPU2-X 1.2.1 It works really well, I played through the end but has graphics problems in the UI because of the skipdraw hack. You need to use skipdraw at 6, without this you will have a massive lag and you're going to run out of memory Wassaaaa

The gallery


Known Issues

Massive lag

  • Status: Active
  • Type: Minor
  • Description: Starting the game is unplayable, you get 2 fps and you're going to run out of memory
  • Workaround: Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes
Public compatibility forum links